/// <summary>
        /// Creates option for selecting random amounts with rating.
        /// </summary>
        /// <remarks>
        /// Rating is checked if lower is higher than the higher value
        /// </remarks>
        /// <param name="value"></param>
        /// <param name="rangeLower"></param>
        /// <param name="rangeUpper"></param>
        public RandomSelectOption(int value, bool?ratingEnabled, byte rangeLower, byte rangeUpper)
        {
            this.Amount = value;

            if (rangeLower > rangeUpper)
            {
                rangeUpper = rangeLower;
            }

            RatingRange           = new RangeFilterOption <byte>(rangeLower, rangeUpper);
            RatingRange.IsEnabled = ratingEnabled ?? false;
        }
예제 #2
0
 /// <summary>
 /// Gets an AND clause on a range (low => high)....used for ratings and bpm
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="name"></param>
 /// <param name="rangeFilterOption"></param>
 /// <returns></returns>
 private string GetRangeFilter <T>(string name, RangeFilterOption <T> rangeFilterOption)
 {
     return($"({name} >= {rangeFilterOption.Low} AND {name} <= {rangeFilterOption.Hi}) AND ");
 }