public static AffinityLevel GetLevel(float value) { return((AffinityLevel)((int)MathF.Floor(RangeF.Convert(-1.0f, 1.0f, -3, 3, RangeF.Clamp(-1.0f, 1.0f, value))))); }
public static AffinityLevel GetLevel(float value) { return((AffinityLevel)((int)MathF.Floor(RangeF.Convert(-1.0f, 1.0f, -3, 3, RangeF.Clamp(-1.0f, 1.0f, value))))); }