void Finding() { gameManagerScript = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManagerScript>(); timerText = GameObject.FindGameObjectWithTag("TimerText").GetComponent <Text>(); wrongAns = GameObject.FindGameObjectWithTag("Lost").GetComponent <SpriteRenderer>(); randomPuzzleScript = GameObject.FindGameObjectWithTag("GameManager").GetComponent <RandomPuzzlePicker>(); }
// Use this for initialization void Start() { gameManagerScript = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManagerScript>(); timerText = GameObject.FindGameObjectWithTag("TimerText").GetComponent <Text>(); looseBanner = GameObject.FindGameObjectWithTag("Lost").GetComponent <SpriteRenderer>(); randomPuzzleScript = GameObject.FindGameObjectWithTag("GameManager").GetComponent <RandomPuzzlePicker>(); currentTime = maxTime; Timeslol = 00; }