private static ILayer CreateLayerWithStyleOnLayer(MRect?envelope, int count = 25) { return(new Layer("Style on Layer") { DataSource = new MemoryProvider <PointFeature>(RandomPointGenerator.GenerateRandomPoints(envelope, count).ToFeatures()), Style = CreateBitmapStyle("Images.ic_place_black_24dp.png") }); }
public void CanGenerateUniquePointIfProvidedPointToExclude() { var randomGenerator = new RandomPointGenerator(maxSize); var pointToExclude = new Point(0, 0); var point = randomGenerator.NextPoint(pointToExclude); point.Should().NotBeSameAs(pointToExclude); }
public void Setup(LocalBlackboard localBlackboard) { if (TryGetComponent(out RandomPointGenerator temp)) { _randMovePoint = temp; _randMovePoint.Setup(localBlackboard); } }
public void CanGenerateNewPoint() { var randomGenerator = new RandomPointGenerator(maxSize); var point = randomGenerator.NextPoint(); point.Should().BeOfType <Point>(); point.X.Should().BeInRange(minSize, maxSize - 1); point.Y.Should().BeInRange(minSize, maxSize - 1); }
public void generatePointTest() { RandomPointGenerator gen = new RandomPointGenerator(); PlaneProjector proj = new PlaneProjector(); Point p = gen.generatePoint(3); //Assert.IsTrue(proj.isAddingToOne(p)); }
private static IEnumerable <IFeature> GenerateRandomFeatures(MRect?envelope, int count, IStyle style) { return(RandomPointGenerator.GenerateRandomPoints(envelope, count, 123) .Select(p => new PointFeature(p) { Styles = new List <IStyle> { style } }).ToList()); }
private static ILayer CreateStylesLayer(MRect?envelope) { return(new MemoryLayer { Name = "Styles Layer", Features = CreateDiverseFeatures(RandomPointGenerator.GenerateRandomPoints(envelope, 25)), Style = null, IsMapInfoLayer = true }); }
private static ILayer CreateAtlasLayer(MRect?envelope) { return(new MemoryLayer { Name = AtlasLayerName, Features = CreateAtlasFeatures(RandomPointGenerator.GenerateRandomPoints(envelope, 1000)), Style = null, IsMapInfoLayer = true }); }
public static Map CreateMap() { var map = new Map(); map.Layers.Add(OpenStreetMap.CreateTileLayer()); var provider = RandomPointGenerator.CreateProviderWithRandomPoints(map.Extent); map.Layers.Add(CreateStackedLabelLayer(provider, LabelColumn)); map.Layers.Add(CreateLayer(provider)); return(map); }
protected PointFinder(uint minimum, uint maximum, string outputDirectory, string outputFile, RandomPointGenerator pointGenerator) { _minimum = minimum; _maximum = maximum; _outputDirectory = outputDirectory; _outputFile = outputFile; _pointGenerator = pointGenerator; _log = LogManager.GetLogger(GetType()); }
public void EasyProducterConsumerWithThreadingChannel() { IProducer <Point> producer = FILL_ME_IN; IConsumerFactory <Point> computeProbaFactory = FILL_ME_IN; // no change required from here var randomPointGenerator = new RandomPointGenerator(producer); var(piEvaluator, consumer) = (new PiEvaluatorFactory(computeProbaFactory)).CreateInstance(); Task consumerTask; Task producerTask; consumerTask = consumer.StartConsume(); producerTask = randomPointGenerator.GeneratePoints(10_000_000).ContinueWith(t => consumer.StopConsume()); Task.WaitAll(consumerTask, producerTask); Assert.True(Math.Abs(piEvaluator.Pi - 3.1415) < epsilon); }
public static Map CreateMap() { var provider = RandomPointGenerator.CreateProviderWithRandomPoints(new MRect(-100, -100, 100, 100), 20, 0); var layer = CreateLayer(provider); var stackedLabelLayer = CreateStackedLabelLayer(provider, LabelColumn); var map = new Map { BackColor = Color.FromString("WhiteSmoke"), Home = n => n.NavigateTo(layer.Extent !.Grow(layer.Extent.Width * 0.3)) }; map.Layers.Add(stackedLabelLayer); map.Layers.Add(layer); return(map); }
public static Map CreateMap() { var random = new Random(6); var features = RandomPointGenerator.CreateRandomFeatures(new MRect(-100, -100, 100, 100), 20, random); var layer = CreateLayer(features); var stackedLabelLayer = CreateStackedLabelLayer(features, LabelColumn); var map = new Map { BackColor = Color.FromString("WhiteSmoke"), Home = n => n.NavigateTo(layer.Extent !.Grow(layer.Extent.Width * 0.3)) }; map.Layers.Add(stackedLabelLayer); map.Layers.Add(layer); return(map); }
public void Generate() { var startTime = DateTime.Now; // generate the partitioning if (!_pointMap) { _pointMap = GetComponent <RandomPointGenerator>(); } _pointMap.Generate(); GenerateVoronoi(_pointMap.Points, _pointMap.PointWidth, _pointMap.PointHeight); Debug.Log("map generated in : " + (DateTime.Now - startTime).TotalMilliseconds); startTime = DateTime.Now; // apply the map the geomtry "meshes" if (GetComponent <GenerateGeometry>() && GetComponent <GenerateGeometry>().isActiveAndEnabled) { GetComponent <GenerateGeometry>().Generate(); } Debug.Log("polygons generated in : " + (DateTime.Now - startTime).TotalMilliseconds); }
/// <summary> /// Handles the initialization of game-specific options. /// </summary> /// <param name="options">Contains the user's desired game options</param> public void Initialize(GameOptions options) { // Get the map size that will be used for the current game. mapSize = MapGenerator.SetMapSize(options.MapSize); // Configure the round timer and hook up the event handler. timer = new RoundTimer(options.Difficulty); timer.OnTick += (source, e) => ExecuteCycle(); // Set up collision detection. colDetector = new CollisionDetector(mapSize); // Initialize the random point and food generators. randomPointGenerator = RandomPointGenerator.Create(mapSize); foodGenerator = new FoodGenerator(randomPointGenerator); // Initialize the game map. map = MapGenerator.GenerateMap(mapSize, options.TileStyle); // Place the snek and food at their initial locations. snek = new Snekk(MapGenerator.GenerateStartingPoint(mapSize)); food = foodGenerator.Generate(snek.GetSegmentLocations()); }
private void FindPoints(Options options) { var arguments = DeserializeArguments <PointFinderArguments>(options.ConfigurationFilepath); RandomPointGenerator generator; switch (arguments.SelectionStrategy) { case PointSelectionStrategy.Random: generator = new RandomPointGenerator(); break; case PointSelectionStrategy.BulbsExcluded: generator = new BulbsExcludedPointGenerator(); break; case PointSelectionStrategy.EdgesWithBulbsExcluded: generator = new EdgeAreasWithBulbsExcludedPointGenerator(arguments.InputDirectory, arguments.InputEdgeFilename); break; case PointSelectionStrategy.BulbsOnly: generator = new BulbsOnlyPointGenerator(); break; case PointSelectionStrategy.EdgesAndBulbsOnly: generator = new EdgeAreasAndBulbsPointGenerator(arguments.InputDirectory, arguments.InputEdgeFilename); break; default: throw new ArgumentException(); } PointFinder finder; switch (arguments.SelectionStrategy) { case PointSelectionStrategy.Random: case PointSelectionStrategy.BulbsExcluded: case PointSelectionStrategy.EdgesWithBulbsExcluded: finder = new BuddhabrotPointFinder(arguments.MinimumThreshold, arguments.MaximumThreshold, arguments.OutputDirectory, arguments.OutputFilenamePrefix, generator); break; case PointSelectionStrategy.BulbsOnly: case PointSelectionStrategy.EdgesAndBulbsOnly: finder = new MandelbrotPointFinder(arguments.MinimumThreshold, arguments.MaximumThreshold, arguments.OutputDirectory, arguments.OutputFilenamePrefix, generator); break; default: throw new ArgumentException(); } System.Console.WriteLine("Press <ENTER> to stop..."); Task.Factory.StartNew(() => { System.Console.ReadLine(); finder.Stop(); }); finder.Start(); }
public MandelbrotPointFinder(uint minimum, uint maximum, string outputDirectory, string outputFile, RandomPointGenerator pointGenerator) : base(minimum, maximum, outputDirectory, outputFile, pointGenerator) { }
public static MemoryProvider <IFeature> CreateMemoryProviderWithDiverseSymbols(MRect?envelope, int count = 100) { return(new MemoryProvider <IFeature>(CreateSvgFeatures(RandomPointGenerator.GenerateRandomPoints(envelope, count)))); }
private void Start() { _pointMap = GetComponent <RandomPointGenerator>(); }