public override Chromosome Cross(Chromosome chromosome1, Chromosome chromosome2) { if (chromosome1.Bitstring.Length != chromosome2.Bitstring.Length) { throw new Exception("The two bitstrings to be crossed must have the same length."); } bool[] result = new bool[chromosome1.Bitstring.Length]; int crossPoint = RandomNum.RandomInt(1, chromosome1.Bitstring.Length - 1); bool[] left, right; if (RandomNum.RandomBool()) { left = chromosome1.Bitstring; right = chromosome2.Bitstring; } else { left = chromosome2.Bitstring; right = chromosome1.Bitstring; } for (int i = 0; i < crossPoint; i++) { result[i] = left[i]; } for (int i = crossPoint; i < chromosome1.Bitstring.Length; i++) { result[i] = right[i]; } //return new chromosome return(new Chromosome(result)); }
// Start is called before the first frame update void Start() { for (int i = 0; i < AmountBalloons; i++) { Instantiate(BalloonPrefab, new Vector3(RandomNum.GetRandom(-border, border), 0, RandomNum.GetRandom(-border, border)), Quaternion.Euler(270, 0, 0)); } }
//define a trigger event private void Submit_Click(object sender, RoutedEventArgs e) { //catch the exception try { SO = Convert.ToDouble(this.So.Text); K = Convert.ToDouble(this.k.Text); sigma = Convert.ToDouble(this.Sigma.Text); r = Convert.ToDouble(this.R.Text); T = Convert.ToDouble(this.Tenor.Text); TrailNum = Convert.ToInt32(this.Trail.Text); StepNum = Convert.ToInt32(this.Step.Text); double[,] Randoms = RandomNum.RandomSet(TrailNum, StepNum); double[] EurpCall = EuropOption.PriceEurp(SO, K, sigma, r, T, StepNum, TrailNum, Randoms); double[] GreekValue = Greek.Greeks(SO, K, sigma, r, T, StepNum, TrailNum, Randoms); string OutPut; //output the results OutPut = Convert.ToString("EurCallprice : " + EurpCall[0] + "\n" + "EurPutprice : " + EurpCall[1] + "\n" + "EurCallStdEr : " + EurpCall[2] + "\n" + "EurPutStdEr : " + EurpCall[3] + "\n" + "EurCallDelta : " + GreekValue[0] + "\n" + "EurPutDelta : " + GreekValue[1] + "\n" + "EurCallGamma : " + GreekValue[2] + "\n" + "EurPutGamma : " + GreekValue[3] + "\n" + "EurCallVega : " + GreekValue[4] + "\n" + "EurPutVega : " + GreekValue[5] + "\n" + "EurCallTheta : " + GreekValue[6] + "\n" + "EurPutTheta : " + GreekValue[7] + "\n" + "EurCallRho : " + GreekValue[8] + "\n" + "EurPutRho : " + GreekValue[9]); MessageBox.Show(OutPut); } catch (Exception) { MessageBox.Show("All the inputs need to be numbers."); } }
public string NewName() { char[] alpha = "ABCDEFGHIJKLMNOPQRSTUVWXYZ".ToCharArray(); var NewRobotName = new List <string>(); var random = new Random(); int RandomNum; int RandomIndex; for (int i = 0; i < 5; i++) { if (i < 2) { RandomIndex = random.Next(0, alpha.Count()); NewRobotName.Add(alpha[RandomIndex].ToString()); } else { RandomNum = random.Next(0, 10); NewRobotName.Add(RandomNum.ToString()); } } var NewRobotNameJoined = string.Join("", NewRobotName); return(NewRobotNameJoined); }
public double MeasureDiversity(SortList <AIPlayer> individuals) { int outputSize = individuals.Get(0).neuralNetwork.GetNumberOfOutputs(); double diversity = 0; for (int j = 0; j < runs; j++) { double[] randInputs = new double[individuals.Get(0).neuralNetwork.GetNumberOfInputs()]; for (int i = 0; i < randInputs.Length; i++) { randInputs[i] = RandomNum.RandomDouble(); } //We use a dictionary to keep track of the size of each specie we encounter Dictionary <int, int> counters = new Dictionary <int, int>(); for (int l = 0; l < individuals.Count; l++) { int specie = CalcSpecie(individuals.Get(l).GetOutputs(randInputs)); if (counters.Keys.Contains(specie)) { counters[specie]++; } else { counters.Add(specie, 1); } } //Use simpsons diversity diversity += CalcSimpsonsDiversity(counters); } return(diversity / runs); }
public static void Main() { SelectionSort selectS = new SelectionSort(); RandomNum rNA = new RandomNum(); ExecutionTimer eT = new ExecutionTimer(); // to test execution time // int[] array = new int[] { 3,1,4,6,7,5,2 }; // random number generator for array (initialize & instantiate) //int[] test = rNA.RandNumArrGen(5, 100); int[] test2 = rNA.RandNumArrGen(10, 100); // int[] test3 = rNA.RandNumArrGen(10, 25); // ***** Tests for selectionsort() ***** // eT.startTimer(); selectS.selectionsort(test2); eT.stopTimer(); eT.elapsedTime(); } //main
public async Task Riddle() { // No log for current or previous channel sessions if (!sessions.ContainsKey(Context.Channel.Id)) { // Add session to session list sessions.Add(Context.Channel.Id, new Session(RandomNum.Rand(0, riddles.Length), new List <int>(), 0)); // Give riddle to user await ReplyAsync(riddles[sessions[Context.Channel.Id].CurrentRiddle].Main); } // Log exists and the previous riddle was solved else if (sessions[Context.Channel.Id].CurrentRiddle < 0) { // Get random riddle not yet played do { currentRiddle = RandomNum.Rand(0, riddles.Length); } while (sessions[Context.Channel.Id].PreviousRiddles.Contains(currentRiddle)); // Save current riddle to session sessions[Context.Channel.Id].CurrentRiddle = currentRiddle; // Give riddle to user await ReplyAsync(riddles[currentRiddle].Main); } // No log and previous riddle was not solved else { await ReplyAsync(data[13]); } }
public async Task NewRiddle() { // There is a current riddle session if (sessions.ContainsKey(Context.Channel.Id)) { // Reset session variables Reset(Context.Channel.Id); // Riddles were previously solved if (sessions[Context.Channel.Id].PreviousRiddles.Count > 0) { do { currentRiddle = RandomNum.Rand(0, riddles.Length); } while (sessions[Context.Channel.Id].PreviousRiddles.Contains(currentRiddle)); } else { currentRiddle = RandomNum.Rand(0, riddles.Length); } // Save current riddle to session sessions[Context.Channel.Id].CurrentRiddle = currentRiddle; // Show riddle in chat await ReplyAsync(data[18]); await ReplyAsync(riddles[sessions[Context.Channel.Id].CurrentRiddle].Main); } else { currentRiddle = RandomNum.Rand(0, riddles.Length); sessions.Add(Context.Channel.Id, new Session(currentRiddle, new List <int>(), 0)); await ReplyAsync(riddles[sessions[Context.Channel.Id].CurrentRiddle].Main); } }
private Party GetParty(Party party) { if (party.Members.Length <= 3) { return(party); } Member[] random = new Member[3]; for (int i = 0; i < 3; i++) { if (!party.LeaderSwap && i == 0) { random[i] = party.Members[i]; continue; } Member m; do { m = party.Members[RandomNum.RandInt(0, party.Members.Length - 1)]; } while (random.Contains(m)); random[i] = m; } return(new Party(party.MaxStage, party.LeaderSwap, random)); }
private Tuple <Item, int> GetItem(Item item, int rankAdj) { int rank = TieredItems.manager.GetRank(item, radioEnemy.Checked ? 1 : (int)numericCount.Value); if (rank != -1) { if (rankAdj > 0) { rank = RandomNum.RandInt(Math.Max(0, rank - rankAdj), Math.Min(TieredItems.manager.GetHighBound(), rank + rankAdj)); } int oldRank = rank + 0; Tuple <Item, int> newItem; do { newItem = TieredItems.manager.Get(rank, radioEnemy.Checked ? 1 : Int32.MaxValue, tiered => GetWeight(tiered, item)); rank--; } while ((newItem.Item1 == null || blacklistedWeapons.Contains(newItem.Item1)) && rank >= 0); if (newItem.Item1 == null) { return(null); } return(newItem); } return(null); }
// Use this for initialization void Start() { alienspawn = GameObject.FindGameObjectWithTag("Respawn"); floatScript = alienspawn.GetComponent <RandomNum>(); shooterspawn = GameObject.FindGameObjectWithTag("ShooterRespawn"); shooterScript = shooterspawn.GetComponent <ShooterSpawn>(); }
public void SetRemaining(List <DataStoreCrystarium> list) { foreach (string name in CharNames) { DataStoreWDB <DataStoreCrystarium, DataStoreIDCrystarium> crystarium = crystariums[name]; foreach (DataStoreCrystarium c in list) { if (!(c.Type == CrystariumType.HP || c.Type == CrystariumType.Strength || c.Type == CrystariumType.Magic)) { int stage = c.Stage; List <DataStoreCrystarium> others; do { others = new CrystariumType[] { CrystariumType.HP, CrystariumType.Strength, CrystariumType.Magic }.SelectMany(t => crystarium.DataList.Where(o => o.Role == c.Role && o.Stage == stage && o.Type == t)).ToList(); stage--; } while (others.Count == 0 && stage > 0); if (others.Count > 0) { DataStoreCrystarium other = others[RandomNum.RandInt(0, others.Count - 1)]; c.Type = other.Type; c.Value = other.Value; } else { c.Type = new CrystariumType[] { CrystariumType.HP, CrystariumType.Strength, CrystariumType.Magic }[RandomNum.RandInt(0, 2)]; c.Value = 1; } } } } }
public override Chromosome Cross(Chromosome chromosome1, Chromosome chromosome2) { if (chromosome1.Bitstring.Length != chromosome2.Bitstring.Length) { throw new Exception("The two bitstrings must have same length to be crossed"); } bool[] result = new bool[chromosome1.Bitstring.Length]; int ancestor1bits = 0; for (int i = 0; i < chromosome1.Bitstring.Length; i++) { if (RandomNum.RandomBool()) { result[i] = chromosome1.Bitstring[i]; ancestor1bits++; } else { result[i] = chromosome2.Bitstring[i]; } } //return the new chromosome string return(new Chromosome(result)); }
private void RandomizeTPCosts(Dictionary <Ability, int> plando) { if (Flags.AbilityFlags.TPCost) { int variance = Flags.AbilityFlags.TPCost.Range.Value; Flags.AbilityFlags.TPCost.SetRand(); Abilities.abilities.Where(a => a.Role == Role.None).ForEach(aID => { if (abilities.IdList.IndexOf(aID.GetIDs()[0]) > -1) { int max = 5; int cost = plando.ContainsKey(aID) ? (plando[aID] * 10) : abilities[aID.GetIDs()[0]].ATBCost; if (!plando.ContainsKey(aID)) { cost = RandomNum.RandInt(Math.Max(1, cost / 10 - variance), Math.Min(max, cost / 10 + variance)) * 10; } aID.GetIDs().ForEach(id => { if (abilities.IdList.IndexOf(id) > -1) { abilities[id].ATBCost = (ushort)cost; } }); } }); RandomNum.ClearRand(); } }
public void Noise(float rate, byte val = 255) { for (int i = 0; i < DataSize(); i++) { if (RandomNum.Roll(rate)) { Datas[i] = val; } } }
public Triangle(ImageWriter writer) : base(writer) { int x = RandomNum.Next(150, 500); int x1 = RandomNum.Next(150, 600); int y = RandomNum.Next(500, 680); int y1 = RandomNum.Next(440, 580); this.Vertices = new PointF[] { new PointF(x, y), new PointF(x1, y1), new PointF(x, y1) }; }
public Pentagon(ImageWriter writer) : base(writer) { int y = RandomNum.Next(483, 600); int y2 = RandomNum.Next(350, 400); int y3 = RandomNum.Next(370, 590); int y4 = RandomNum.Next(270, 300); this.Vertices = new PointF[] { new PointF(413, y), new PointF(370, y2), new PointF(480, y4), new PointF(590, y2), new PointF(550, y) }; }
public Line(ImageWriter writer) : base(writer) { int x = RandomNum.Next(300, 600); int x1 = RandomNum.Next(300, 600); int y = RandomNum.Next(600, 700); int y1 = RandomNum.Next(600, 700); this.Vertices = new PointF[] { new PointF(x, y), new PointF(x1, y1) }; }
public override void Randomize(BackgroundWorker backgroundWorker) { newSoundFiles.AddRange(soundFiles); if (Flags.Other.Music) { Flags.Other.Music.SetRand(); newSoundFiles.Shuffle(); RandomNum.ClearRand(); } }
private void RandomizeDrop(DataStoreEnemy enemy, Enemy enemyID, bool common, Dictionary <Enemy, Tuple <Item, Item> > plando) { int rankAdj = Flags.ItemFlags.Drops.Range.Value; Item item = null; if (!string.IsNullOrEmpty(common ? enemy.CommonDropID : enemy.RareDropID)) { item = Items.items.Where(i => i.ID == (common ? enemy.CommonDropID : enemy.RareDropID)).FirstOrDefault(); } if (item != null) { if (item.ID == "") { throw new Exception("LUL"); } int rank = TieredItems.manager.GetRank(item, 1); if (rank != -1) { Tuple <Item, int> newItem; if (plando.ContainsKey(enemyID) && (common ? plando[enemyID].Item1 : plando[enemyID].Item2) != null) { newItem = new Tuple <Item, int>(common ? plando[enemyID].Item1 : plando[enemyID].Item2, 1); } else { if (rankAdj > 0) { rank = RandomNum.RandInt(Math.Max(0, rank - rankAdj), Math.Min(TieredItems.manager.GetHighBound(), rank + rankAdj)); } do { newItem = TieredItems.manager.Get(rank, 1, tiered => GetDropWeight(tiered, enemy.Level, enemyID.Type, item.ID.StartsWith("it") && enemy.Level > 50)); rank--; } while ((newItem.Item1 == null || randomizers.Get <RandoTreasure>("Treasures").blacklistedWeapons.Contains(newItem.Item1)) && rank >= 0); } if (newItem.Item1 == null) { return; } if (newItem.Item1.ID.StartsWith("wea_")) { randomizers.Get <RandoTreasure>("Treasures").blacklistedWeapons.Add(newItem.Item1); } if (common) { enemy.CommonDropID = newItem.Item1.ID; } else { enemy.RareDropID = newItem.Item1.ID; } } } }
public static void Main() { RandomNum rNA = new RandomNum(); BubbleSort bs = new BubbleSort(); InOut <int> hello = new InOut <int>(); // generic class ExecutionTimer eT = new ExecutionTimer(); // to test execution time // Requires User's Interaction *** *** *** // // Console.WriteLine( "Input the quanity or amount of numbers to sort: " ); // // int size = hello.AskUserMore(); // NON-generic function // // Console.WriteLine( "Input the upper limit (not inclusive) of the range that the generator can randomize e.g. 0 to ? : " ); // // int max = hello.AskUserMore(); // NON-generic function // // // random number generator for array (initialize & instantiate) // int[] test = rNA.RandNumArrGen(size, max); // // rNA.showArrayValues( test ); // // bs.bubblesorting( test ); // // System.Console.WriteLine("After sorting: "); // // rNA.showArrayValues( test ); // // End of Requires User's Interaction *** *** *** int[] test2 = rNA.RandNumArrGen(100, 100); rNA.showArrayValues(test2); eT.startTimer(); bs.bubblesorting(test2); eT.stopTimer(); eT.elapsedTime(); rNA.showArrayValues(test2); //////////////////////////////// // Time execution conclusion: // //////////////////////////////// // // RunTime 00:00:00.0000 ( for almost all tests with 100 elements ) // Output: // 0 0 4 4 5 6 7 8 10 12 13 14 15 17 17 18 18 18 19 19 20 20 22 22 22 24 25 26 26 26 27 27 28 28 28 29 31 31 31 32 34 34 34 40 41 41 43 43 43 45 46 46 46 47 47 48 51 51 52 52 53 53 57 58 65 65 66 67 67 70 71 71 71 71 72 72 72 74 75 75 75 78 80 81 81 81 84 87 87 89 89 91 93 96 96 98 98 98 99 99 // }
private Dictionary <Item, Tuple <float, float> > GetWeaponMults(Dictionary <Item, PassiveSet> plandoPassives, Dictionary <Character, List <PassiveSet> > sets) { Dictionary <Item, Tuple <float, float> > weaponMults = Items.items.Where(i => i.ID.StartsWith("wea") && i.EquipPassive.Item2 == 0).ToDictionary(i => i, i => { PassiveSet s; if (plandoPassives.ContainsKey(i)) { s = plandoPassives[i]; } else if (i.EquipPassive.Item1.LockingLevel == LockingLevel.Fixed) { s = i.EquipPassive.Item1; } else { s = sets[GetCharacter(i.ID)][0]; sets[GetCharacter(i.ID)].RemoveAt(0); } if (s.GetPassiveDirect(0, Int32.MaxValue).StrengthModifier > 0 && s.GetPassiveDirect(0, Int32.MaxValue).MagicModifier > 0) { if (RandomNum.RandInt(0, 100) < 3) { if (RandomNum.RandInt(0, 100) < 50) { return(new Tuple <float, float>(1.5f, 0)); } else { return(new Tuple <float, float>(0, 1.5f)); } } else { StatValues strMag = new StatValues(2); strMag.Randomize(75, 0.6f); return(new Tuple <float, float>(strMag[0] / 100f, strMag[1] / 100f)); } } return(new Tuple <float, float>(1, 1)); }); weaponMults.Keys.ToList().Where(i => equips[i].UpgradeInto != "").ForEach(i => { for (Item i2 = Items.items.Find(i3 => i3.ID == equips[i].UpgradeInto); ; i2 = Items.items.Find(i3 => i3.ID == equips[i2].UpgradeInto)) { weaponMults.Add(i2, weaponMults[i]); if (equips[i2].UpgradeInto == "") { break; } } }); return(weaponMults); }
public User GenerateUser() { var result = new User { FirstName = RandomFname, LastName = RandomLname }; var randomnumber = RandomNum.ToString(System.Globalization.CultureInfo.InvariantCulture); var domain = RandomDomain; var domainType = RandomDomainType; result.Email = CreateAcctEmail(result.FirstName, result.LastName, randomnumber, domain, domainType); return(result); }
public void ShuffleAnyRole(Dictionary <string, Dictionary <string, Tuple <CrystariumType, Ability, int> > > plando, string name, DataStoreWDB <DataStoreCrystarium, DataStoreIDCrystarium> crystarium) { if (Flags.CrystariumFlags.NewAbilities && Flags.CrystariumFlags.NewAbilities.ExtraSelected) { Flags.CrystariumFlags.NewAbilities.SetRand(); crystarium.DataList .Where(c => c.Type == CrystariumType.Ability && c.CPCost > 0 && (primaryRoles[name].Contains(c.Role) || c.Stage > 1) && !plando[name].Keys.Select(k => crystarium[k]).Contains(c)) .ToList().Shuffle((a, b) => a.SwapStatsAbilities(b)); RandomNum.ClearRand(); } }
public void SplitMessage_RandomStringsTest() { for (var i = 0; i < 10000; i++) { var randomNum = RandomNum.Next(1, 400); var randomStr = GenerateRandomUnicodeString(randomNum); var splitted = SmsHelpers.SplitMessageWithWordWrap(randomStr); var combined = string.Concat(splitted.Parts.Select(part => part.Content)); Assert.Equal(combined, randomStr); } }
/// <summary> /// Constructs a random chromosome string of a given length /// </summary> public Chromosome(int length) { if (length == 0) { return; } Bitstring = new bool[length]; for (int i = 0; i < length; i++) { Bitstring[i] = RandomNum.RandomBool(); } hashcode = GetHashCode(); }
public override void Draw() { using (var bmp = new Bitmap(3000, 3000)) using (var gr = Graphics.FromImage(bmp)) { gr.RotateTransform(RandomNum.Next(0, 20)); Pen pen = new Pen(Brushes.Black); //Note - we could use gr.DrawRectangle() to render a rectangle! gr.DrawPolygon(pen, this.Vertices); var fileName = $"{this.Name}.png"; this.ImageWriter.WriteImage(fileName, bmp); } }
private static int[] RandomPictures3(int number, CountOfPictures countOf) { int[] nums = new int[number]; for (int i = 0; i < number; i++) { if (countOf == CountOfPictures.Max) { nums[i] = RandomNum.Next(0, (int)countOf - 1); } else { nums[i] = RandomNum.Next(0, (int)countOf); } } return(nums); }
public override void Draw() { using (var bmp = new Bitmap(3000, 3000)) { using (var gr = Graphics.FromImage(bmp)) { gr.RotateTransform(RandomNum.Next(0, 20)); Pen pen = new Pen(Brushes.Black); gr.DrawEllipse(pen, new RectangleF(RandomNum.Next(100, 600), RandomNum.Next(150, 650), WidthAndHeight, WidthAndHeight)); var fileName = $"{this.Name}.png"; this.ImageWriter.WriteImage(fileName, bmp); } } }
public void ShuffleTechniques(Dictionary <string, Dictionary <string, Tuple <CrystariumType, Ability, int> > > plando, string name, DataStoreWDB <DataStoreCrystarium, DataStoreIDCrystarium> crystarium) { if (Flags.CrystariumFlags.NewAbilities) { List <string> techniqueIDs = Abilities.abilities.Where(a => a.Role == Role.None).SelectMany(a => a.GetIDs()).ToList(); Flags.CrystariumFlags.NewAbilities.SetRand(); crystarium.DataList .Where(c => c.Type == CrystariumType.Ability && techniqueIDs.Contains(c.AbilityName) && (!Flags.CrystariumFlags.NewAbilities.ExtraSelected2 || (Flags.CrystariumFlags.NewAbilities.ExtraSelected2 && Abilities.GetAbility(name, c) != Abilities.Libra)) && !plando[name].Keys.Select(k => crystarium[k]).Contains(c)) .ToList().Shuffle((a, b) => a.SwapStatsAbilities(b)); RandomNum.ClearRand(); } }