void OnValidate() { GameObject agent = transform.parent.gameObject; annotations = agent.GetComponent <TargetAnnotation>(); initializer = agent.GetComponent <RandomInit>(); positionDrawer = agent.GetComponent <RandomPosition>(); positionDrawer.agent = transform.gameObject; if (mode == RobotAcademy.DataCollection.gate) { annotations.target = gateTargetObject; positionDrawer.target = gateTargetObject; } else if (mode == RobotAcademy.DataCollection.path) { annotations.target = pathTargetObject; positionDrawer.target = pathTargetObject; } }
void Start() { Debug.Log(Directory.GetCurrentDirectory()); GameObject agent = transform.parent.gameObject; annotations = agent.GetComponent <TargetAnnotation>(); initializer = agent.GetComponent <RandomInit>(); positionDrawer = agent.GetComponent <RandomPosition>(); positionDrawer.agent = transform.gameObject; rbody = GetComponent <Rigidbody>(); engine = transform.Find("Engine").GetComponent <Engine>(); accelerometer = transform.Find("Accelerometer").GetComponent <Accelerometer>(); depthSensor = transform.Find("DepthSensor").GetComponent <DepthSensor>(); // calculate max velocity with set parameters maxVelocity = new Vector3(engine.maxForceLateral / (rbody.drag * rbody.mass), engine.maxForceVertical / (rbody.drag * rbody.mass), engine.maxForceLongitudinal / (rbody.drag * rbody.mass)); maxYawVelocity = engine.maxTorqueYaw / (rbody.inertiaTensor.y * rbody.angularDrag); }
public ActionResult Random() { try { int userID = (int)Profile["ID"]; int booksCount = manager.bookService.GetAllBooksCount(); List<BookModel> books = new List<BookModel>(); var book = manager.bookService.OrderTake(ServiceOrderType.Likes, RandomInit.GetRandom().Next(booksCount), 1) .FirstOrDefault(); return View("Details", Book.GetBookPageModel(book.ID, userID)); } catch (Exception ex) { logger.Error(ex); return View("Error"); } }
public static BookIndexPageModel GetBookIndexPageModel() { BookIndexPageModel result = new BookIndexPageModel(); var random = RandomInit.GetRandom(); int booksCount = manager.bookService.GetAllBooksCount(); List <BookModel> books = new List <BookModel>(); for (int i = 0; i < 4; i++) { books.Add( manager.bookService.OrderTake(ServiceOrderType.Likes, random.Next(booksCount), 1) .FirstOrDefault() .ToBookModel()); } List <AuthorShortModel> authors = new List <AuthorShortModel>(); int authorsCount = manager.authorService.GetAuthorsCount(); for (int i = 0; i < 4; i++) { authors.Add( manager.authorService.OrderTake(random.Next(authorsCount), 1).FirstOrDefault().ToAuthorShortModel()); } List <GenreFirstModel> genres = new List <GenreFirstModel>(); var dbGenres = manager.listService.GetAllGenres().ToList(); for (int i = 0; i < 4 && dbGenres.Count > 0; i++) { genres.Add(Genre.GetGenreFirstModel(dbGenres.ElementAt(random.Next(dbGenres.Count - 1)))); } List <ListShortModel> lists = new List <ListShortModel>(); var dbLists = manager.listService.GetAllLists().ToList(); for (int i = 0; i < 4 && dbLists.Count > 0; i++) { lists.Add(List.GetListShortModel(dbLists.ElementAt(random.Next(dbLists.Count - 1)))); } result.Authors = authors; result.Books = books; result.Genres = genres; result.Lists = lists; return(result); }