private static RaidParameters[] InitializeDenList(RaidSpawnList8 raids, RaidSpawnList8 raidsArmor) { // current release has these numbers bugged var dl = new RaidParameters[raids.CountUsed + raidsArmor.CountUsed]; var allRaids = raids.GetAllRaids(); for (int i = 0; i < raids.CountUsed; i++) { int idx = i; var currentRaid = allRaids[i]; var detail = NestLocations.Nests[i]; dl[idx] = new RaidParameters(idx, currentRaid, detail.Location, detail.MapX, detail.MapY); } var allArmorRaids = raidsArmor.GetAllRaids(); for (int i = 0; i < raidsArmor.CountUsed; i++) { int idx = raids.CountUsed + i; var currentRaid = allArmorRaids[i]; var detail = NestLocations.Nests[idx]; dl[idx] = new RaidParameters(idx, currentRaid, detail.Location, detail.MapX, detail.MapY); } return(dl); }
public RaidList(RaidSpawnList8 raids, GameVersion game, int badges, int tid, int sid) { InitializeComponent(); IVs = new[] { TB_HP_IV1, TB_ATK_IV1, TB_DEF_IV1, TB_SPA_IV1, TB_SPD_IV1, TB_SPE_IV1 }; _raids = new RaidManager(raids, game, badges, (uint)tid, (uint)sid); CB_Den.SelectedIndex = 0; CenterToParent(); }
public SAV_Raid8(SaveFile sav) { InitializeComponent(); WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage); SAV = (SAV8SWSH)(Origin = sav).Clone(); Raids = SAV.Blocks.Raid; CB_Den.Items.AddRange(Enumerable.Range(1, RaidSpawnList8.RaidCount).Select(z => (object)$"Den {z:000}").ToArray()); CB_Den.SelectedIndex = 0; }
public RaidManager(RaidSpawnList8 raids, GameVersion game, int badges, uint tid, uint sid) { DenList = InitializeDenList(raids); Game = game; BadgeCount = Util.NumberOfSetBits(badges); if (BadgeCount == 0) { BadgeCount = 9; // enable all dens for basically no SaveFile loaded } TID = tid; SID = sid; }
private static RaidParameters[] InitializeDenList(RaidSpawnList8 raids) { var dl = new RaidParameters[100]; var allRaids = raids.GetAllRaids(); for (int i = 0; i < dl.Length; i++) { int idx = i; var currentRaid = allRaids[idx]; var detail = NestLocations.Nests[i]; dl[i] = new RaidParameters(i, currentRaid, detail.Location, detail.MapX, detail.MapY); } return(dl); }
private void Open(SaveFile sav) { var game = (GameVersion)sav.Game; if (game != GameVersion.SW && game != GameVersion.SH) { return; } savegame = (SAV8SWSH)sav; raids = savegame.Blocks.Raid; Form1 f = new Form1(raids, game, savegame.Badges, savegame.TID, savegame.SID); f.Show(); }
private static RaidParameters[] InitializeDenList(RaidSpawnList8 raids, RaidSpawnList8 raidsArmor, RaidSpawnList8 raidsCrown) { // current release has these numbers bugged int NormalUsed = raids.CountUsed; int ArmorUsed = raidsArmor.CountUsed; int CrownUsed = 86; var dl = new RaidParameters[NormalUsed + ArmorUsed + CrownUsed]; var allRaids = raids.GetAllRaids(); for (int i = 0; i < NormalUsed; i++) { int idx = i; var currentRaid = allRaids[i]; var detail = NestLocations.Nests[i]; dl[idx] = new RaidParameters(idx, currentRaid, detail.Location, detail.MapX, detail.MapY); } var allArmorRaids = raidsArmor.GetAllRaids(); for (int i = 0; i < ArmorUsed; i++) { int idx = NormalUsed + i; var currentRaid = allArmorRaids[i]; var detail = NestLocations.Nests[idx]; dl[idx] = new RaidParameters(idx, currentRaid, detail.Location, detail.MapX, detail.MapY); } var allCrownRaids = raidsCrown.GetAllRaids(); for (int i = 0; i < CrownUsed; i++) { int idx = NormalUsed + ArmorUsed + i; var currentRaid = allCrownRaids[i]; var detail = NestLocations.Nests[idx]; dl[idx] = new RaidParameters(idx, currentRaid, detail.Location, detail.MapX, detail.MapY); } return(dl); }
public SaveBlockAccessor8SWSH(SAV8SWSH sav) { BlockInfo = sav.AllBlocks; BoxInfo = new Box8(sav, GetBlock(KBox)); PartyInfo = new Party8(sav, GetBlock(KParty)); Items = new MyItem8(sav, GetBlock(KItem)); Zukan = new Zukan8(sav, GetBlock(KZukan), GetBlockSafe(KZukanR1), GetBlockSafe(KZukanR2)); MyStatus = new MyStatus8(sav, GetBlock(KMyStatus)); Misc = new Misc8(sav, GetBlock(KMisc)); BoxLayout = new BoxLayout8(sav, GetBlock(KBoxLayout)); TrainerCard = new TrainerCard8(sav, GetBlock(KTrainerCard)); Played = new PlayTime8(sav, GetBlock(KPlayTime)); Fused = new Fused8(sav, GetBlock(KFused)); Daycare = new Daycare8(sav, GetBlock(KDaycare)); Records = new Record8(sav, GetBlock(KRecord), Core.Records.MaxType_SWSH); Fashion = new FashionUnlock8(sav, GetBlock(KFashionUnlock)); Raid = new RaidSpawnList8(sav, GetBlock(KRaidSpawnList), RaidSpawnList8.RaidCountLegal_O0); RaidArmor = new RaidSpawnList8(sav, GetBlockSafe(KRaidSpawnListR1), RaidSpawnList8.RaidCountLegal_R1); RaidCrown = new RaidSpawnList8(sav, GetBlockSafe(KRaidSpawnListR2), RaidSpawnList8.RaidCountLegal_R2); TitleScreen = new TitleScreen8(sav, GetBlock(KTitleScreenTeam)); TeamIndexes = new TeamIndexes8(sav, GetBlock(KTeamIndexes)); FameTime = new HallOfFameTime8(sav, GetBlock(KEnteredHallOfFame)); }
public DenManager(RaidSpawnList8 raids, GameVersion game, int badges, uint tid, uint sid) { this.raids = raids; this.game = game; this.badges = NumberOfSetBits(badges); this.tid = tid; this.sid = sid; this.denList = new Den[99]; var allRaids = raids.GetAllRaids(); for (int i = 0; i < 99; i++) { int idx = i; if (idx >= 15) { idx++; } var currentRaid = allRaids[idx]; Den den = new Den(i, currentRaid.Seed, currentRaid.Stars, currentRaid.RandRoll, currentRaid.Flags, currentRaid.DenType, (int)DenHashes[i][2]); this.denList[i] = den; } }
public Form1(RaidSpawnList8 raids, GameVersion game, int badges, int tid, int sid) { InitializeComponent(); dm = new DenManager(raids, game, badges, (uint) tid, (uint) sid); denBox.SelectedIndex = 0; }