private void Awake() { _m = GameObject.Find("LogicManager").GetComponent <Manager>(); _rm = GameObject.Find("ftradialmenu").GetComponent <RadialMenuBehavior>(); _filterValues = new Dictionary <int, List <string> >(); }
// Start is called before the first frame update void Awake() { _m = GameObject.Find("LogicManager").GetComponent <Manager>(); _rm = GetComponentInChildren <RadialMenuBehavior>(); }
// Start is called before the first frame update protected void Awake() { _m = GameObject.Find("LogicManager").GetComponent <Manager>(); _rm = GetComponentInChildren <RadialMenuBehavior>(); instrutor = GameObject.Find("C_Instrutor").GetComponentInChildren <Text>(); }