예제 #1
0
 private void Awake()
 {
     _m            = GameObject.Find("LogicManager").GetComponent <Manager>();
     _rm           = GameObject.Find("ftradialmenu").GetComponent <RadialMenuBehavior>();
     _filterValues = new Dictionary <int, List <string> >();
 }
예제 #2
0
 // Start is called before the first frame update
 void Awake()
 {
     _m  = GameObject.Find("LogicManager").GetComponent <Manager>();
     _rm = GetComponentInChildren <RadialMenuBehavior>();
 }
예제 #3
0
 // Start is called before the first frame update
 protected void Awake()
 {
     _m        = GameObject.Find("LogicManager").GetComponent <Manager>();
     _rm       = GetComponentInChildren <RadialMenuBehavior>();
     instrutor = GameObject.Find("C_Instrutor").GetComponentInChildren <Text>();
 }