예제 #1
0
 public void OnTriggerEnter(Collider car)
 {
     if (car.gameObject.transform.parent.CompareTag("Player"))
     {
         Debug.Log('x');
         race_Manager.CheckpointPassed(car.GetComponentInParent <AI_Handler>(), race_Manager.checkpointTracker[car.GetComponentInParent <AI_Handler>().carIndex]);
     }
 }