// Use this for initialization void Start() { if (PlayerPrefs.GetInt("GameShowGender") == 1) { gender = Gender.Male; } else if (PlayerPrefs.GetInt("GameShowGender") == 2) { gender = Gender.Female; } if (PlayerPrefs.GetInt("GameShowSkinColor") == 1) { skinColor = SkinColor.Black; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 2) { skinColor = SkinColor.White; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 3) { skinColor = SkinColor.Asian; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 4) { skinColor = SkinColor.Jew; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 5) { skinColor = SkinColor.Latin; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 6) { skinColor = SkinColor.Mutt; } else if (PlayerPrefs.GetInt("GameShowSkinColor") == 7) { skinColor = SkinColor.Albino; } if (PlayerPrefs.GetInt("GameShowRaceSkills") == 1) { raceSkills = RaceSkills.Skill1; } else if (PlayerPrefs.GetInt("GameShowRaceSkills") == 2) { raceSkills = RaceSkills.Skill2; } else if (PlayerPrefs.GetInt("GameShowRaceSkills") == 3) { raceSkills = RaceSkills.Skill3; } }
public DB() { // Attrs Ac An Ar At De Hi In In In Me Na Pe Pe Pe Re Sl St Su RaceSkills.Add("Human", new int[] { 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2 }); }