//Handler for the Quick Match button. public void OnQuickMatch() { if (processed) { return; } processed = true; RaceManager.CreateQuickGame(); }
protected override void DoGUI() { GuiLabel(TitleCfg); if (GuiButton(QuickMatchCfg)) { RaceManager.CreateQuickGame(); gameObject.GetComponent <RaceGui>().MakeActive(); } else if (GuiButton(InviteCfg)) { RaceManager.CreateWithInvitationScreen(); gameObject.GetComponent <RaceGui>().MakeActive(); } else if (GuiButton(InboxCfg)) { RaceManager.AcceptFromInbox(); gameObject.GetComponent <RaceGui>().MakeActive(); } else if (GuiButton(SignOutCfg)) { DoSignOut(); } }