// Use this for initialization void Start() { GameObject cameraObj = GameObject.Find("Main Camera"); if (cameraObj != null) { RTSterrainControll.Instance.cameraObj = cameraObj; RTSterrainControll.Init(); } }
void Awake() { if (!Instance) { Instance = this; } else { Debug.Log("Only one terrain controller allowed per scene. Destroying duplicate."); Destroy(this); } }