public bool expectImprove_before(List <RTSingleStockItem> list, ImproveKind kind, RTSingleStockItem newStock) { bool flag = false; int figure = 0; for (int i = 0; i < list.Count; i++) { RTSingleStockItem stock = list[i]; if (kind == ImproveKind.exp) { figure += SDDataManager.Instance.getFigureFromMaterial(stock.itemId) * stock.UsedNum; } else if (kind == ImproveKind.star) { figure += SDDataManager.Instance.getFigureFromMaterial(stock.itemId) * stock.UsedNum; } } if (kind == ImproveKind.exp) { flag = true; } else if (kind == ImproveKind.star) { } return(flag); }
public bool addStockToSlot_Skill(RTSingleStockItem stock) { for (int i = 0; i < AllSlots.Length; i++) { SingleSlot slot = AllSlots[i]; if (slot.isEmpty && !slot.isLocked) { slot.AddFromStock(stock); return(true); } } return(false); }
public override void ConsumeToImprove(List <RTSingleStockItem> list) { base.ConsumeToImprove(list); ImproveKind kind = currentImproveKind; int hashcode = equipDetail.equipHashcode; for (int i = 0; i < list.Count; i++) { RTSingleStockItem stock = list[i]; } equipDetail.initEquipDetailVision(hashcode); }
public void AddFromStock(RTSingleStockItem stock) { if (stock.materialType == SDConstants.MaterialType.exp || stock.materialType == SDConstants.MaterialType.star || stock.materialType == SDConstants.MaterialType.skill) { if (stock.stockType == SDConstants.StockType.hero) { AddHeroInSlot(stock.hashcode); } else if (stock.stockType == SDConstants.StockType.material) { AddConsumableInSlot(stock.itemId); } } }
public void chooseStock(RTSingleStockItem stock) { if (materialType == SDConstants.MaterialType.exp) { heroImproveController.addStockToSlot_Exp(stock); refreshStockConditions_heroImprove(); } else if (materialType == SDConstants.MaterialType.star) { heroImproveController.addStockToSlot_Star(stock); refreshStockConditions_heroImprove(); } else if (materialType == SDConstants.MaterialType.skill) { heroImproveController.addStockToSlot_Skill(stock); refreshStockConditions_heroImprove(); } }
public override void ConsumeToImprove(List <RTSingleStockItem> list) { base.ConsumeToImprove(list); string id = goddessDetail.Id; int figure = 0; ImproveKind kind = currentImproveKind; for (int i = 0; i < list.Count; i++) { RTSingleStockItem stock = list[i]; if (kind == ImproveKind.exp) { if (SDDataManager.Instance.consumeConsumable(stock.itemId, out int leave, stock.UsedNum)) { figure += SDDataManager.Instance.getFigureFromMaterial(stock.itemId) * stock.UsedNum; } } else if (kind == ImproveKind.star) { if (SDDataManager.Instance.consumeConsumable(stock.itemId, out int leave, stock.UsedNum)) { figure += SDDataManager.Instance.getFigureFromMaterial(stock.itemId) * stock.UsedNum; } } } if (kind == ImproveKind.exp) { SDDataManager.Instance.addExpToGoddess(id, figure); } // goddessDetail.initgoddessDetailVision(SDDataManager.Instance.getGDEGoddessDataById(id)); }
public bool checkIfCanWork(RTSingleStockItem item) { return(true); }
public void InitStocks_skill(string heroId) { ResetPage(); materialType = SDConstants.MaterialType.skill; //可用的英雄 List <GDEHeroData> allHs = SDDataManager.Instance.getHerosListOwned().FindAll (x => { if (x.hashCode == heroImproveController.heroDetail.Hashcode) { return(false); } return(x.id == heroId); }); allHs.Sort((x, y) => { if (x.starNumUpgradeTimes != y.starNumUpgradeTimes) { return(x.starNumUpgradeTimes.CompareTo(y.starNumUpgradeTimes)); } return(x.exp.CompareTo(y.exp)); }); for (int i = 0; i < allHs.Count; i++) { Transform s = Instantiate(SItem) as Transform; s.SetParent(scrollRect.content); s.localScale = Vector3.one; RTSingleStockItem _s = s.GetComponent <RTSingleStockItem>(); _s.stockPage = this; _s.initStock(allHs[i], SDConstants.MaterialType.skill); items.Add(_s); } //可用的材料 Job _job = SDDataManager.Instance.getHeroCareerById(heroId); List <GDEItemData> allIs = SDDataManager.Instance.getConsumablesOwned.FindAll (x => { consumableItem item = SDDataManager.Instance.getConsumableItemById(x.id); if (item == null) { return(false); } Job J = SDDataManager.Instance.consumableItemSkill_FixCareer(x.id); bool flag = J == _job || J == Job.End; return(item.MaterialType == SDConstants.MaterialType.skill && flag); }); allIs.Sort((x, y) => { consumableItem item_x = SDDataManager.Instance.getConsumableById(x.id); consumableItem item_y = SDDataManager.Instance.getConsumableById(y.id); return(item_x.LEVEL.CompareTo(item_y.LEVEL)); }); for (int i = 0; i < allIs.Count; i++) { Transform s = Instantiate(SItem) as Transform; s.SetParent(scrollRect.content); s.localScale = Vector3.one; RTSingleStockItem _s = s.GetComponent <RTSingleStockItem>(); _s.stockPage = this; _s.initStock(allIs[i], SDConstants.MaterialType.skill); items.Add(_s); } // SR_ToStart(); }
public void InitStocks_Star(int oldLevel) { ResetPage(); materialType = SDConstants.MaterialType.star; // 可用的英雄 List <GDEHeroData> allHs = SDDataManager.Instance.getHerosListOwned().FindAll (x => { if (x.hashCode == heroImproveController.heroDetail.Hashcode) { return(false); } HeroInfo info = SDDataManager.Instance.getHeroInfoById(x.id); if (info == null) { return(false); } int LEVEL = info.LEVEL + x.starNumUpgradeTimes; return(LEVEL == oldLevel); }); allHs.Sort((x, y) => { HeroInfo info_x = SDDataManager.Instance.getHeroInfoById(x.id); HeroInfo info_y = SDDataManager.Instance.getHeroInfoById(y.id); if (info_x.Rarity != info_y.Rarity) { return(info_x.Rarity.CompareTo(info_y.Rarity)); } return(x.exp.CompareTo(y.exp)); }); for (int i = 0; i < allHs.Count; i++) { Transform s = Instantiate(SItem) as Transform; s.SetParent(scrollRect.content); s.localScale = Vector3.one; RTSingleStockItem _s = s.GetComponent <RTSingleStockItem>(); _s.stockPage = this; _s.initStock(allHs[i], SDConstants.MaterialType.star); items.Add(_s); } // 可用的材料 List <GDEItemData> allIs = SDDataManager.Instance.getConsumablesOwned.FindAll (x => { consumableItem item = SDDataManager.Instance.getConsumableItemById(x.id); if (item == null) { return(false); } return(item.MaterialType == SDConstants.MaterialType.star); }); allIs.Sort((x, y) => { consumableItem item_x = SDDataManager.Instance.getConsumableById(x.id); consumableItem item_y = SDDataManager.Instance.getConsumableById(y.id); return(item_x.LEVEL.CompareTo(item_y.LEVEL)); }); for (int i = 0; i < allIs.Count; i++) { Transform s = Instantiate(SItem) as Transform; s.SetParent(scrollRect.content); s.localScale = Vector3.one; RTSingleStockItem _s = s.GetComponent <RTSingleStockItem>(); _s.stockPage = this; _s.initStock(allIs[i], SDConstants.MaterialType.star); items.Add(_s); } // SR_ToStart(); }