private void ResetFilters(object sender, EventArgs e) { CHK_Shiny.Checked = CHK_IsEgg.Checked = true; CHK_Shiny.CheckState = CHK_IsEgg.CheckState = CheckState.Indeterminate; MT_ESV.Text = string.Empty; CB_HeldItem.SelectedIndex = 0; CB_Species.SelectedIndex = 0; CB_Ability.SelectedIndex = 0; CB_Nature.SelectedIndex = 0; CB_HPType.SelectedIndex = 0; CB_Level.SelectedIndex = 0; TB_Level.Text = string.Empty; CB_EVTrain.SelectedIndex = 0; CB_IV.SelectedIndex = 0; CB_Move1.SelectedIndex = CB_Move2.SelectedIndex = CB_Move3.SelectedIndex = CB_Move4.SelectedIndex = 0; CB_GameOrigin.SelectedIndex = 0; CB_Generation.SelectedIndex = 0; MT_ESV.Visible = L_ESV.Visible = false; RTB_Instructions.Clear(); if (sender != null) { System.Media.SystemSounds.Asterisk.Play(); } }
private void Menu_SearchAdvanced_Click(object sender, EventArgs e) { if (!Menu_SearchAdvanced.Checked) { Size = MinimumSize; RTB_Instructions.Clear(); } else { Size = MaximumSize; } }
private void ResetFilters(object sender, EventArgs e) { CB_Species.SelectedIndex = 0; CB_Move1.SelectedIndex = CB_Move2.SelectedIndex = CB_Move3.SelectedIndex = CB_Move4.SelectedIndex = 0; RTB_Instructions.Clear(); if (sender != null) { System.Media.SystemSounds.Asterisk.Play(); } }
private void ResetFilters(object sender, EventArgs e) { CHK_Shiny.Checked = CHK_IsEgg.Checked = true; CHK_Shiny.CheckState = CHK_IsEgg.CheckState = CheckState.Indeterminate; CB_HeldItem.SelectedIndex = 0; CB_Species.SelectedIndex = 0; CB_Move1.SelectedIndex = CB_Move2.SelectedIndex = CB_Move3.SelectedIndex = CB_Move4.SelectedIndex = 0; RTB_Instructions.Clear(); if (sender != this) { System.Media.SystemSounds.Asterisk.Play(); } }
private void ResetFilters(object sender, EventArgs e) { CB_Species.SelectedIndex = 0; CB_Move1.SelectedIndex = CB_Move2.SelectedIndex = CB_Move3.SelectedIndex = CB_Move4.SelectedIndex = 0; CB_GameOrigin.SelectedIndex = 0; RTB_Instructions.Clear(); if (sender == null) { return; // still starting up } foreach (var chk in TypeFilters.Controls.OfType <CheckBox>()) { chk.Checked = true; } System.Media.SystemSounds.Asterisk.Play(); }