public void Setup() { rpsGameStore = Substitute.For <IRPSGameStore>(); moveMaker = Substitute.For <IMoveMaker>(); rpsGameStore.GetGame().Returns(new RPSGame(numberOfGames, numberOfDynamite)); moveMaker.MakeMove(Arg.Any <int>()).Returns(Move.Rock); rpsPlayer = new RPSPlayer(rpsGameStore, moveMaker); }
public void Setup() { rpsGameStore = Substitute.For <IRPSGameStore>(); moveMaker = Substitute.For <IMoveMaker>(); rpsGame.AddGame(Move.Rock); rpsGame.Games[0].UpdateOutcome(Outcome.Win, Move.Warterbomb); rpsGameStore.GetGame().Returns(rpsGame); rpsPlayer = new RPSPlayer(rpsGameStore, moveMaker); }
public void Setup() { rpsGameStore = Substitute.For <IRPSGameStore>(); moveMaker = Substitute.For <IMoveMaker>(); rpsGame.AddGame(Move.Paper); rpsGameStore.GetGame().Returns(rpsGame); moveMaker.MakeMove(Arg.Any <int>()).Returns(Move.Rock); rpsPlayer = new RPSPlayer(rpsGameStore, moveMaker); }
public void Setup() { rpsGameStore = Substitute.For <IRPSGameStore>(); moveMaker = Substitute.For <IMoveMaker>(); rpsPlayer = new RPSPlayer(rpsGameStore, moveMaker); }
static void Main(string[] args) { try { var rng = new Random(); var hello = new HelloWorldActor(); hello.Start(); hello.Post("Hello World!"); Ask(); var hello2 = new ReactHelloWorldActor(); hello2.Start(); hello2.Post("Hello World!"); Ask(); var loop = new SimpleLoopActor(); loop.Start(); loop.Post(rng.Next(42)); Ask(); var ping = new SimplePingPong(); var pong = new SimplePingPong(); ping.Start(); pong.Start(); ping.Post(PingPongMessage.Ping, pong); Ask(); PingPongActor[] pp = new PingPongActor[2]; pp[0] = new ReceivePingPongActor(rng.Next(3, 10)); pp[1] = new ReactPingPongActor(rng.Next(3, 10)); pp[0].Start(); pp[1].Start(); int idx = rng.Next(2); pp[idx].Post(PingPongMessage.Ping, pp[1 - idx]); Ask(); pp[0] = new ReceivePingPongActor(rng.Next(3, 10)); pp[1] = new YReactPingPongActor(rng.Next(3, 10)); pp[0].Start(); pp[1].Start(); idx = rng.Next(2); pp[idx].Post(PingPongMessage.Ping, pp[1 - idx]); Ask(); var player1 = new RPSPlayer("Player 1"); player1.Start(); var player2 = new RPSPlayer("Player 2"); player2.Start(); var referee = new RPSCoordinator(); referee.Start(); player1.Post(new RPSMessage() { Order = RPSMessage.RPS.Go }, referee); player2.Post(new RPSMessage() { Order = RPSMessage.RPS.Go }, referee); System.Threading.Thread.Sleep(7456); player1.Post(new RPSMessage() { Order = RPSMessage.RPS.End }); player2.Post(new RPSMessage() { Order = RPSMessage.RPS.End }); referee.Post(new RPSMessage() { Order = RPSMessage.RPS.End }); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } Console.WriteLine("Press [ENTER] to quit"); Console.ReadLine(); }