static void Main(string[] args) { RLBrain squishy = RLBrain.FindSquishy(); //RLBrain.PrintTree(0); if (File.Exists("./SkyNetData/BundleNum.dat")) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open("./SkyNetData/BundleNum.dat", FileMode.Open); startBundleNum = (int)bf.Deserialize(file); file.Close(); } for (int i = startBundleNum; i < (startBundleNum + numRounds); i++) { Directory.CreateDirectory(String.Format("./SkyNetData/Root_Bundle_{0}_{1}G_{2}I/", i.ToString(), RLBrain.endInd - RLBrain.startInd, numIters.ToString())); RLBrain.SelfTeach(numGames, numIters, i); } BinaryFormatter bf1 = new BinaryFormatter(); FileStream file1 = File.Create("./SkyNetData/BundleNum.dat"); bf1.Serialize(file1, startBundleNum); file1.Close(); //RLBrain.SelfTeach(2, 10); //squishy.Test(2); //RLBrain.Save(); }
public MCTSkyNet(IGame game, int numIters, float maxWait, int gameNum, int bundleNum, int numGames) { this.maxWait = maxWait; //hashAndSlasher = ZobristKiller.GetTheKiller(); string localBString = game.getBoardAsString(game.getBoard(), !game.isPlayerOneTurn()); rootNode = new SkyNetNode(localBString, !game.isPlayerOneTurn(), game.getHandAsString(!game.isPlayerOneTurn())); RLBrain.RequestExistingRoot(ref rootNode, gameNum, bundleNum, numGames, numIters); }
static void Main(string[] args) { RLBrain squishy = RLBrain.FindSquishy(); squishy.SelfTeach(100); }
public RLTile Tile; //where am i #endregion Fields #region Constructors public RLCreature() { ID = -1; Brain = new RLBrain(this); }