public static string GetFeatureStr(RES_HERO_JOB_FEATURE featureType) { string str = string.Empty; CTextManager instance = Singleton <CTextManager> .GetInstance(); switch (featureType) { case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_DASH: return(instance.GetText("Hero_Job_Feature_Dash")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_CONTROL: return(instance.GetText("Hero_Job_Feature_Control")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_ACTIVE: return(instance.GetText("Hero_Job_Feature_Active")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_SLAVE: return(instance.GetText("Hero_Job_Feature_Slave")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_RECOVER: return(instance.GetText("Hero_Job_Feature_Recover")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_HPSTEAL: return(instance.GetText("Hero_Job_Feature_HpSteal")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_POKE: return(instance.GetText("Hero_Job_Feature_Poke")); case RES_HERO_JOB_FEATURE.RES_JOB_FEATURE_BUFF: return(instance.GetText("Hero_Job_Feature_Buff")); } return(str); }
public static string GetFeatureStr(RES_HERO_JOB_FEATURE featureType) { string result = string.Empty; CTextManager instance = Singleton <CTextManager> .GetInstance(); switch (featureType) { case 1: result = instance.GetText("Hero_Job_Feature_Dash"); break; case 2: result = instance.GetText("Hero_Job_Feature_Control"); break; case 3: result = instance.GetText("Hero_Job_Feature_Active"); break; case 4: result = instance.GetText("Hero_Job_Feature_Slave"); break; case 5: result = instance.GetText("Hero_Job_Feature_Recover"); break; case 6: result = instance.GetText("Hero_Job_Feature_HpSteal"); break; case 7: result = instance.GetText("Hero_Job_Feature_Poke"); break; case 8: result = instance.GetText("Hero_Job_Feature_Buff"); break; } return(result); }