public override void ClientTerminate() { Interface = null; moddersToolkitUI?.Deactivate(); moddersToolkitUI = null; }
internal override void ClientInitialize() { userInterface = new UserInterface(); moddersToolkitUI = new REPLUI(userInterface); moddersToolkitUI.Activate(); userInterface.SetState(moddersToolkitUI); }
internal void ClientInitialize() { Initialize(); userInterface = new UserInterface(); toolKit = new REPLUI(userInterface); toolKit.Activate(); userInterface.SetState(toolKit); }
public override void ClientInitialize() { Interface = new UserInterface(); moddersToolkitUI = new REPLUI(Interface); moddersToolkitUI.Activate(); Interface.SetState(moddersToolkitUI); }