private void OnTriggerEnter(Collider other) { string str; var gameObject = other.transform.gameObject; if (gameObject.layer == 8) { if (playerEventEnter != null) { var component = gameObject.GetComponent <HERO>(); if (component != null) { str = (string)FengGameManagerMKII.RCVariableNames["OnPlayerEnterRegion[" + myName + "]"]; if (FengGameManagerMKII.playerVariables.ContainsKey(str)) { FengGameManagerMKII.playerVariables[str] = component.photonView.owner; } else { FengGameManagerMKII.playerVariables.Add(str, component.photonView.owner); } playerEventEnter.checkEvent(); } } } else if (gameObject.layer == 11 && titanEventEnter != null) { var titan = gameObject.transform.root.gameObject.GetComponent <TITAN>(); if (titan != null) { str = (string)FengGameManagerMKII.RCVariableNames["OnTitanEnterRegion[" + myName + "]"]; if (FengGameManagerMKII.titanVariables.ContainsKey(str)) { FengGameManagerMKII.titanVariables[str] = titan; } else { FengGameManagerMKII.titanVariables.Add(str, titan); } titanEventEnter.checkEvent(); } } }
public void doAction() { switch (actionClass) { case 0: nextEvent.checkEvent(); break; case 1: { var key = parameters[0].returnString(null); var num2 = parameters[1].returnInt(null); switch (actionType) { case 0: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { FengGameManagerMKII.intVariables.Add(key, num2); } else { FengGameManagerMKII.intVariables[key] = num2; } return; case 1: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)FengGameManagerMKII.intVariables[key] + num2; } return; case 2: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)FengGameManagerMKII.intVariables[key] - num2; } return; case 3: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)FengGameManagerMKII.intVariables[key] * num2; } return; case 4: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)FengGameManagerMKII.intVariables[key] / num2; } return; case 5: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)FengGameManagerMKII.intVariables[key] % num2; } return; case 6: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { callException("Variable not found: " + key); } else { FengGameManagerMKII.intVariables[key] = (int)Math.Pow((int)FengGameManagerMKII.intVariables[key], num2); } return; case 12: if (!FengGameManagerMKII.intVariables.ContainsKey(key)) { FengGameManagerMKII.intVariables.Add(key, Random.Range(num2, parameters[2].returnInt(null))); } else { FengGameManagerMKII.intVariables[key] = Random.Range(num2, parameters[2].returnInt(null)); } return; } break; } case 2: { var str2 = parameters[0].returnString(null); var flag2 = parameters[1].returnBool(null); switch (actionType) { case 11: if (!FengGameManagerMKII.boolVariables.ContainsKey(str2)) { callException("Variable not found: " + str2); } else { FengGameManagerMKII.boolVariables[str2] = !(bool)FengGameManagerMKII.boolVariables[str2]; } return; case 12: if (!FengGameManagerMKII.boolVariables.ContainsKey(str2)) { FengGameManagerMKII.boolVariables.Add(str2, Convert.ToBoolean(Random.Range(0, 2))); } else { FengGameManagerMKII.boolVariables[str2] = Convert.ToBoolean(Random.Range(0, 2)); } return; case 0: if (!FengGameManagerMKII.boolVariables.ContainsKey(str2)) { FengGameManagerMKII.boolVariables.Add(str2, flag2); } else { FengGameManagerMKII.boolVariables[str2] = flag2; } return; } break; } case 3: { var str3 = parameters[0].returnString(null); switch (actionType) { case 7: { var str5 = string.Empty; for (var i = 1; i < parameters.Length; i++) { str5 = str5 + parameters[i].returnString(null); } if (!FengGameManagerMKII.stringVariables.ContainsKey(str3)) { FengGameManagerMKII.stringVariables.Add(str3, str5); } else { FengGameManagerMKII.stringVariables[str3] = str5; } return; } case 8: { var str6 = parameters[1].returnString(null); if (!FengGameManagerMKII.stringVariables.ContainsKey(str3)) { callException("No Variable"); } else { FengGameManagerMKII.stringVariables[str3] = (string)FengGameManagerMKII.stringVariables[str3] + str6; } return; } case 9: { var str7 = parameters[1].returnString(null); if (!FengGameManagerMKII.stringVariables.ContainsKey(str3)) { callException("No Variable"); } else { FengGameManagerMKII.stringVariables[str3] = ((string)FengGameManagerMKII.stringVariables[str3]).Replace(parameters[1].returnString(null), parameters[2].returnString(null)); } return; } case 0: { var str4 = parameters[1].returnString(null); if (!FengGameManagerMKII.stringVariables.ContainsKey(str3)) { FengGameManagerMKII.stringVariables.Add(str3, str4); } else { FengGameManagerMKII.stringVariables[str3] = str4; } return; } } break; } case 4: { var str9 = parameters[0].returnString(null); var num4 = parameters[1].returnFloat(null); switch (actionType) { case 0: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { FengGameManagerMKII.floatVariables.Add(str9, num4); } else { FengGameManagerMKII.floatVariables[str9] = num4; } return; case 1: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)FengGameManagerMKII.floatVariables[str9] + num4; } return; case 2: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)FengGameManagerMKII.floatVariables[str9] - num4; } return; case 3: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)FengGameManagerMKII.floatVariables[str9] * num4; } return; case 4: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)FengGameManagerMKII.floatVariables[str9] / num4; } return; case 5: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)FengGameManagerMKII.floatVariables[str9] % num4; } return; case 6: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { callException("No Variable"); } else { FengGameManagerMKII.floatVariables[str9] = (float)Math.Pow((int)FengGameManagerMKII.floatVariables[str9], num4); } return; case 12: if (!FengGameManagerMKII.floatVariables.ContainsKey(str9)) { FengGameManagerMKII.floatVariables.Add(str9, Random.Range(num4, parameters[2].returnFloat(null))); } else { FengGameManagerMKII.floatVariables[str9] = Random.Range(num4, parameters[2].returnFloat(null)); } return; } break; } case 5: { var str10 = parameters[0].returnString(null); var player = parameters[1].returnPlayer(null); if (actionType == 0) { if (!FengGameManagerMKII.playerVariables.ContainsKey(str10)) { FengGameManagerMKII.playerVariables.Add(str10, player); } else { FengGameManagerMKII.playerVariables[str10] = player; } } break; } case 6: { var str11 = parameters[0].returnString(null); var titan = parameters[1].returnTitan(null); if (actionType == 0) { if (!FengGameManagerMKII.titanVariables.ContainsKey(str11)) { FengGameManagerMKII.titanVariables.Add(str11, titan); } else { FengGameManagerMKII.titanVariables[str11] = titan; } } break; } case 7: { var targetPlayer = parameters[0].returnPlayer(null); switch (actionType) { case 0: { var iD = targetPlayer.ID; if (FengGameManagerMKII.heroHash.ContainsKey(iD)) { var hero = (HERO)FengGameManagerMKII.heroHash[iD]; hero.markDie(); hero.photonView.RPC("netDie2", PhotonTargets.All, -1, parameters[1].returnString(null) + " "); } else { callException("Player Not Alive"); } return; } case 1: FengGameManagerMKII.FGM.photonView.RPC("respawnHeroInNewRound", targetPlayer); return; case 2: FengGameManagerMKII.FGM.photonView.RPC("spawnPlayerAtRPC", targetPlayer, parameters[1].returnFloat(null), parameters[2].returnFloat(null), parameters[3].returnFloat(null)); return; case 3: { var num6 = targetPlayer.ID; if (FengGameManagerMKII.heroHash.ContainsKey(num6)) { var hero2 = (HERO)FengGameManagerMKII.heroHash[num6]; hero2.photonView.RPC("moveToRPC", targetPlayer, parameters[1].returnFloat(null), parameters[2].returnFloat(null), parameters[3].returnFloat(null)); } else { callException("Player Not Alive"); } return; } case 4: { var propertiesToSet = new Hashtable(); propertiesToSet.Add(PhotonPlayerProperty.kills, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(propertiesToSet); return; } case 5: { var hashtable2 = new Hashtable(); hashtable2.Add(PhotonPlayerProperty.deaths, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(hashtable2); return; } case 6: { var hashtable3 = new Hashtable(); hashtable3.Add(PhotonPlayerProperty.max_dmg, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(hashtable3); return; } case 7: { var hashtable4 = new Hashtable(); hashtable4.Add(PhotonPlayerProperty.total_dmg, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(hashtable4); return; } case 8: { var hashtable5 = new Hashtable(); hashtable5.Add(PhotonPlayerProperty.name, parameters[1].returnString(null)); targetPlayer.SetCustomProperties(hashtable5); return; } case 9: { var hashtable6 = new Hashtable(); hashtable6.Add(PhotonPlayerProperty.guildName, parameters[1].returnString(null)); targetPlayer.SetCustomProperties(hashtable6); return; } case 10: { var hashtable7 = new Hashtable(); hashtable7.Add(PhotonPlayerProperty.RCteam, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(hashtable7); return; } case 11: { var hashtable8 = new Hashtable(); hashtable8.Add(PhotonPlayerProperty.customInt, parameters[1].returnInt(null)); targetPlayer.SetCustomProperties(hashtable8); return; } case 12: { var hashtable9 = new Hashtable(); hashtable9.Add(PhotonPlayerProperty.customBool, parameters[1].returnBool(null)); targetPlayer.SetCustomProperties(hashtable9); return; } case 13: { var hashtable10 = new Hashtable(); hashtable10.Add(PhotonPlayerProperty.customString, parameters[1].returnString(null)); targetPlayer.SetCustomProperties(hashtable10); return; } case 14: { var hashtable11 = new Hashtable(); hashtable11.Add(PhotonPlayerProperty.RCteam, parameters[1].returnFloat(null)); targetPlayer.SetCustomProperties(hashtable11); return; } } break; } case 8: switch (actionType) { case 0: { var titan2 = this.parameters[0].returnTitan(null); object[] parameters = { this.parameters[1].returnPlayer(null).ID, this.parameters[2].returnInt(null) }; titan2.photonView.RPC("titanGetHit", titan2.photonView.owner, parameters); return; } case 1: FengGameManagerMKII.FGM.spawnTitanAction(this.parameters[0].returnInt(null), this.parameters[1].returnFloat(null), this.parameters[2].returnInt(null), this.parameters[3].returnInt(null)); return; case 2: FengGameManagerMKII.FGM.spawnTitanAtAction(this.parameters[0].returnInt(null), this.parameters[1].returnFloat(null), this.parameters[2].returnInt(null), this.parameters[3].returnInt(null), this.parameters[4].returnFloat(null), this.parameters[5].returnFloat(null), this.parameters[6].returnFloat(null)); return; case 3: { var titan3 = parameters[0].returnTitan(null); var num7 = parameters[1].returnInt(null); titan3.currentHealth = num7; if (titan3.maxHealth == 0) { titan3.maxHealth = titan3.currentHealth; } titan3.photonView.RPC("labelRPC", PhotonTargets.AllBuffered, titan3.currentHealth, titan3.maxHealth); return; } case 4: { var titan4 = parameters[0].returnTitan(null); if (titan4.photonView.isMine) { titan4.moveTo(parameters[1].returnFloat(null), parameters[2].returnFloat(null), parameters[3].returnFloat(null)); } else { titan4.photonView.RPC("moveToRPC", titan4.photonView.owner, parameters[1].returnFloat(null), parameters[2].returnFloat(null), parameters[3].returnFloat(null)); } return; } } break; case 9: switch (actionType) { case 0: FengGameManagerMKII.FGM.photonView.RPC("Chat", PhotonTargets.All, this.parameters[0].returnString(null), string.Empty); return; case 1: FengGameManagerMKII.FGM.gameWin(); if (this.parameters[0].returnBool(null)) { FengGameManagerMKII.intVariables.Clear(); FengGameManagerMKII.boolVariables.Clear(); FengGameManagerMKII.stringVariables.Clear(); FengGameManagerMKII.floatVariables.Clear(); FengGameManagerMKII.playerVariables.Clear(); FengGameManagerMKII.titanVariables.Clear(); } return; case 2: FengGameManagerMKII.FGM.gameLose(); if (this.parameters[0].returnBool(null)) { FengGameManagerMKII.intVariables.Clear(); FengGameManagerMKII.boolVariables.Clear(); FengGameManagerMKII.stringVariables.Clear(); FengGameManagerMKII.floatVariables.Clear(); FengGameManagerMKII.playerVariables.Clear(); FengGameManagerMKII.titanVariables.Clear(); } return; case 3: if (this.parameters[0].returnBool(null)) { FengGameManagerMKII.intVariables.Clear(); FengGameManagerMKII.boolVariables.Clear(); FengGameManagerMKII.stringVariables.Clear(); FengGameManagerMKII.floatVariables.Clear(); FengGameManagerMKII.playerVariables.Clear(); FengGameManagerMKII.titanVariables.Clear(); } FengGameManagerMKII.FGM.restartGame(false); return; } break; } }