private void CM_EffectFunctionHead_Export(object sender, RoutedEventArgs e) { UI.RAW_JSON exp = new RAW_JSON(); exp.Export <List <BattleManager.BattleEffect.EffectData> >(null); bool?saved = exp.ShowDialog(); if (saved == true) { } }
private void RawData_Button_Click(object sender, RoutedEventArgs e) { RAW_JSON impexp = new RAW_JSON(); impexp.Export <VPTU.Pokedex.Moves.MoveData>(MoveData); bool?dr = impexp.ShowDialog(); if (dr == true) { MoveData = impexp.Import <VPTU.Pokedex.Moves.MoveData>(); Load(); } }
private void RawData_Button_Click(object sender, RoutedEventArgs e) { RAW_JSON impexp = new RAW_JSON(); impexp.Export <VPTU.Pokedex.Pokemon.PokemonData>(PokemonData); bool?dr = impexp.ShowDialog(); if (dr == true) { PokemonData = impexp.Import <VPTU.Pokedex.Pokemon.PokemonData>(); try { Load(); } catch { MessageBox.Show("Failed to load data object!"); } //Load(impexp.Import<VPTU.Pokedex.Pokemon.PokemonData>()); } }