public void GameOver() { killed.text = "You Killed: " + killenemy + " enemy!"; Restart.SetActive(true); Quit.SetActive(true); FindObjectOfType <AudioManager>().Play("End"); }
public void options() { Play.SetActive(false); Options.SetActive(false); Quit.SetActive(false); Replay.SetActive(true); MainMenu.SetActive(true); }
public void play() { Play.SetActive(false); Options.SetActive(false); Quit.SetActive(false); Standard.SetActive(true); TimeTrial.SetActive(true); Hatefest.SetActive(true); MainMenu.SetActive(true); }
// Update is called once per frame private void Start() { PlayerPrefs.SetInt("EnemyAmount", 0); buffOn = false; bufftime = 0f; hp = maxhp; killenemy = 0; Restart.SetActive(false); Quit.SetActive(false); //FindObjectOfType<AudioManager>().Play("Start"); }
void AllOff() { New.SetActive(false); Load.SetActive(false); Setting.SetActive(false); About.SetActive(false); Quit.SetActive(false); _AboutClicked.SetActive(false); _SettingClicked.SetActive(false); _SettingClicked2.SetActive(false); _LoadClicked.SetActive(false); }
void Start() { health = 4; Heart1.SetActive(true); Heart2.SetActive(true); Heart3.SetActive(true); Heart4.SetActive(true); gameOver.SetActive(false); Restart.SetActive(false); MainMenu.SetActive(false); Quit.SetActive(false); }
public void _Quit() { if (!isActive) { isActive = true; Quit.SetActive(isActive); } else if (isActive) { isActive = false; Quit.SetActive(isActive); } }
void GameOver() { //게임 오버 if (!Stop) { BirdSound_3.Play(); } Stop = true; Floor.GetComponent <Animator>().enabled = false; White.SetActive(true); Score.gameObject.SetActive(false); if (PlayerPrefs.GetInt("BestScore", 0) < int.Parse(Score.text)) { PlayerPrefs.SetInt("BestScore", int.Parse(Score.text)); } if (transform.position.y < -2.55f) { Quit.SetActive(true); Quit.transform.Find("ScoreScreen").GetComponent <Text>().text = Score.text; Quit.transform.Find("BestScreen").GetComponent <Text>().text = PlayerPrefs.GetInt("BestScore").ToString(); } }