public override void Skill_2(UserChar target, QuickPlaySession session) { session.moveLogs.Add(target.GetMagicalDamage(this)); }
public override void Skill_1(UserChar target, QuickPlaySession session) { session.moveLogs.Add(target.GetPhysicalDamage(this)); PureHeal(session.PickRandomTeamMate(this), session.moveLogs.Last().damage); }