public QueuePopOverlay(GameDTO InitialDTO, Page previousPage) { if (InitialDTO == null) { return; } InitializeComponent(); Client.FocusClient(); InitializePop(InitialDTO); this.previousPage = previousPage; page = new ChampSelectPage(InitialDTO.RoomName, InitialDTO.RoomPassword); TimeLeft = InitialDTO.JoinTimerDuration; Client.PVPNet.OnMessageReceived += PVPNet_OnMessageReceived; QueueTimer = new Timer(1000); QueueTimer.Elapsed += QueueElapsed; QueueTimer.Enabled = true; Client.MainWin.FlashWindow(); QueuePopSound.PlayQueuePopSound(); }
public QueuePopOverlay(GameDTO InitialDTO, Page previousPage) { if (InitialDTO == null) { return; } InitializeComponent(); Client.FocusClient(); InitializePop(InitialDTO); this.previousPage = previousPage; TimeLeft = InitialDTO.JoinTimerDuration; Client.PVPNet.OnMessageReceived += PVPNet_OnMessageReceived; QueueTimer = new Timer(1000); QueueTimer.Elapsed += QueueElapsed; QueueTimer.Enabled = true; Client.MainWin.FlashWindow(); if (!Properties.Settings.Default.DisableClientSound) { QueuePopSound.PlayQueuePopSound(); } }