private void Start() { quests_model = FindObjectOfType <QuestsModel>(); dialogue_controller = FindObjectOfType <DialogueController>(); realm_model = FindObjectOfType <RealmModel>(); if (quest_to_complete.is_completed) { CompleteQuest(); } }
private void Start() { quest_controller = GetComponent <QuestController>(); quests_model = FindObjectOfType <QuestsModel>(); realm_model = FindObjectOfType <RealmModel>(); sprite_renderers = GetComponentsInChildren <SpriteRenderer>(); box_collider = GetComponent <BoxCollider2D>(); if (!quests_model.state_controllers.Contains(this)) { quests_model.state_controllers.Add(this); } }
private void Start() { player = FindObjectOfType <PlayerController>(); quest_model = FindObjectOfType <QuestsModel>(); }