예제 #1
0
 public ActionResult Create(Questionarie questionarie)
 {
     ViewBag.Country        = new SelectList(db.Country_Info, "Country_Id", "Country_Name", questionarie.Country);
     ViewBag.State          = new SelectList(db.State_Info, "State_Id", "State_Name", questionarie.State);
     questionarie.IsActive  = true;
     questionarie.CreatedBy = Guid.NewGuid();
     questionarie.CreatedOn = DateTime.Now;
     db.Questionarie.Add(questionarie);
     db.SaveChanges();
     return(Json(questionarie.Id));
 }
예제 #2
0
        public ActionResult Login(Questionarie emp)
        {
            bool Isresult = db.Questionarie.Any(x => x.User_Name == emp.User_Name && x.Password == emp.Password);

            if (Isresult)
            {
                Session["Id"]       = emp.Id;
                Session["Username"] = emp.User_Name;
                return(Json("success"));
            }

            return(Json("error"));
        }
예제 #3
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        // GET: Questionaries/Details/5
        public ActionResult Details(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            Questionarie questionarie = db.Questionarie.Find(id);

            if (questionarie == null)
            {
                return(HttpNotFound());
            }
            return(View(questionarie));
        }
예제 #4
0
        public static Questionarie ParseQuestionarie(GameObject questionarieWindow)
        {
            Questionarie questionarie = new Questionarie();

            questionarie.AgeGroup = questionarieWindow.transform.Find("AgeGroup").gameObject.GetComponent <Dropdown>()
                                    .options[questionarieWindow.transform.Find("AgeGroup").gameObject.GetComponent <Dropdown>().value].text; // Have fun
            questionarie.TouchFrequency = questionarieWindow.transform.Find("TouchAdaptation").gameObject.GetComponent <Dropdown>()
                                          .options[questionarieWindow.transform.Find("TouchAdaptation").gameObject.GetComponent <Dropdown>().value].text;
            questionarie.None       = questionarieWindow.transform.Find("None").gameObject.GetComponent <Toggle>().isOn;
            questionarie.Smaller5   = questionarieWindow.transform.Find("less5").gameObject.GetComponent <Toggle>().isOn;
            questionarie.Smaller11  = questionarieWindow.transform.Find("less11").gameObject.GetComponent <Toggle>().isOn;
            questionarie.Greater11  = questionarieWindow.transform.Find("greater11").gameObject.GetComponent <Toggle>().isOn;
            questionarie.Activities = questionarieWindow.transform.Find("Activities").gameObject.GetComponent <Dropdown>()
                                      .options[questionarieWindow.transform.Find("Activities").gameObject.GetComponent <Dropdown>().value].text;
            questionarie.ColorPerception = questionarieWindow.transform.Find("ColorPerception").gameObject.GetComponent <Dropdown>()
                                           .options[questionarieWindow.transform.Find("ColorPerception").gameObject.GetComponent <Dropdown>().value].text;
            return(questionarie);
        }