private void GameEventManagerOnQuestUpdate(object sender, QuestUpdateEventArgs questUpdateEventArgs) { _findNewQuest = true; }
private void GameEventManagerOnQuestUpdate(object sender, QuestUpdateEventArgs questUpdateEventArgs) { Log.InfoFormat("[GameEventManagerOnQuestUpdate]"); foreach (var quest in TritonHs.CurrentQuests) { Log.InfoFormat("[GameEventManagerOnQuestUpdate] {0}: {1} ({2} / {3}) [{5}x {4}]", quest.Name, quest.Description, quest.CurProgress, quest.MaxProgress, quest.RewardData[0].Type, quest.RewardData[0].Count); } }