void Awake() { questData = QuestTextData.Load(Application.dataPath + "/QuestData/" + questName + ".xml"); }
public void Submit() { quest.Save("QuestData/" + filename.text + ".xml"); quest = new QuestTextData(); replicaNum = 0; }
public void Load() { quest = QuestTextData.Load("QuestData/" + filename.text + ".xml"); replicaNum = 0; ShowReplica(replicaNum); }
void Awake() { quest = new QuestTextData(); }