override public void Update() { base.Update(); Game game = Game.Get(); TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(6, 1), CommonStringKeys.CUSTOM_MONSTER, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(6, 0), new Vector2(13, 1), new StringKey(name.Substring("CustomMonster".Length), false), delegate { QuestEditorData.ListCustomMonster(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), CommonStringKeys.E, delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(0, 2), new Vector2(3, 1), new StringKey("val", "X_COLON", BASE)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(3, 2), new Vector2(17, 1), new StringKey(monsterComponent.baseMonster, false), delegate { SetBase(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 4), new Vector2(3, 1), new StringKey("val", "X_COLON", NAME)); db.ApplyTag("editor"); if (monsterComponent.baseMonster.Length == 0 || monsterComponent.monsterName.Length > 0) { nameDBE = new DialogBoxEditable(new Vector2(3, 4), new Vector2(14, 1), monsterComponent.monsterName, delegate { UpdateName(); }); nameDBE.ApplyTag("editor"); nameDBE.AddBorder(); if (monsterComponent.baseMonster.Length > 0) { tb = new TextButton(new Vector2(17, 4), new Vector2(3, 1), CommonStringKeys.RESET, delegate { ClearName(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } else { tb = new TextButton(new Vector2(17, 4), new Vector2(3, 1), CommonStringKeys.SET, delegate { SetName(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } if (game.gameType is D2EGameType) { db = new DialogBox(new Vector2(0, 6), new Vector2(17, 1), new StringKey("val", "X_COLON", INFO)); db.ApplyTag("editor"); if (monsterComponent.baseMonster.Length == 0 || monsterComponent.info.key.Length > 0) { infoDBE = new DialogBoxEditable(new Vector2(0, 7), new Vector2(20, 8), monsterComponent.info.Translate(), delegate { UpdateInfo(); }); infoDBE.ApplyTag("editor"); infoDBE.AddBorder(); if (monsterComponent.baseMonster.Length > 0) { tb = new TextButton(new Vector2(17, 6), new Vector2(3, 1), CommonStringKeys.RESET, delegate { ClearInfo(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } else { tb = new TextButton(new Vector2(17, 6), new Vector2(3, 1), CommonStringKeys.SET, delegate { SetInfo(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(0, 15), new Vector2(12, 1), new StringKey("val", "X_COLON", ACTIVATIONS)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, 15), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddActivation(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 16; int index; for (index = 0; index < 6; index++) { if (monsterComponent.activations.Length > index) { int i = index; db = new DialogBox(new Vector2(0, offset), new Vector2(12, 1), new StringKey(monsterComponent.activations[index], false)); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, offset++), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveActivation(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(13, 15), new Vector2(6, 1), new StringKey("val", "X_COLON", CommonStringKeys.TRAITS)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 15), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddTrait(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset = 16; for (index = 0; index < 6; index++) { if (monsterComponent.traits.Length > index) { int i = index; db = new DialogBox(new Vector2(13, offset), new Vector2(6, 1), new StringKey(monsterComponent.traits[index], false)); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveTrait(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } if (game.gameType is MoMGameType) { db = new DialogBox(new Vector2(0, 22), new Vector2(3, 1), new StringKey("val", "X_COLON", HEALTH)); db.ApplyTag("editor"); if (monsterComponent.baseMonster.Length == 0 || monsterComponent.healthDefined) { healthDBE = new DialogBoxEditable(new Vector2(3, 22), new Vector2(14, 1), monsterComponent.health.ToString(), delegate { UpdateHealth(); }); healthDBE.ApplyTag("editor"); healthDBE.AddBorder(); if (monsterComponent.baseMonster.Length > 0) { tb = new TextButton(new Vector2(17, 22), new Vector2(3, 1), CommonStringKeys.RESET, delegate { ClearHealth(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } else { tb = new TextButton(new Vector2(17, 22), new Vector2(3, 1), CommonStringKeys.SET, delegate { SetHealth(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(0, 24), new Vector2(3, 1), new StringKey("val", "X_COLON", IMAGE)); db.ApplyTag("editor"); if (monsterComponent.baseMonster.Length == 0 || monsterComponent.imagePath.Length > 0) { tb = new TextButton(new Vector2(3, 24), new Vector2(14, 1), new StringKey(monsterComponent.imagePath, false), delegate { SetImage(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (monsterComponent.baseMonster.Length > 0) { tb = new TextButton(new Vector2(17, 24), new Vector2(3, 1), CommonStringKeys.RESET, delegate { ClearImage(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } else { tb = new TextButton(new Vector2(17, 24), new Vector2(3, 1), CommonStringKeys.SET, delegate { SetImage(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } if (game.gameType is D2EGameType) { db = new DialogBox(new Vector2(0, 26), new Vector2(4, 1), PLACE_IMG); db.ApplyTag("editor"); if (monsterComponent.baseMonster.Length == 0 || monsterComponent.imagePlace.Length > 0) { tb = new TextButton(new Vector2(4, 26), new Vector2(13, 1), new StringKey(monsterComponent.imagePath, false), delegate { SetImagePlace(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (monsterComponent.baseMonster.Length > 0) { tb = new TextButton(new Vector2(17, 26), new Vector2(3, 1), CommonStringKeys.RESET, delegate { ClearImagePlace(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } else { tb = new TextButton(new Vector2(17, 26), new Vector2(3, 1), CommonStringKeys.SET, delegate { SetImagePlace(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } }