static void Main(string[] args) { User user1 = new User(1, "Nick", "123"); int id = QueryBase.CheckUserIn(user1);//{ sticks = new List<Stick>() }; User user2 = new User(2, "Lola", "12345"); //SaveBase.SaveUser(user2);//{ sticks = new List<Stick>() }; User user3 = new User(3, "Bella", "1234567"); //SaveBase.SaveUser(user3);//{ sticks = new List<Stick>() }; //int idS = QueryBase.IdStick(user1); Console.WriteLine(id); //List<Stick> st1 = new List<Stick>(); //List<Stick> st2 = new List<Stick>(); //List<Stick> st3 = new List<Stick>(); Stick stick1 = new Stick(1, 1) { title = "home work1", //idVisiters = new List<Friend>(), date = DateTime.Now, color = KnownColor.Brown // content = new List<TextCheck>(), // tags = new List<string>() }; //SaveBase.SaveStick(stick1); //Stick stick2 = new Stick(2, 2) //{ // title = "home work2", // idVisiters = new List<Friend>(), // date = DateTime.Now, // color = KnownColor.Aquamarine, // content = new List<TextCheck>(), // tags = new List<string>() //}; //Stick stick3 = new Stick(3, 3) //{ // title = "home work3", // idVisiters = new List<Friend>(), // date = DateTime.Now, // color = KnownColor.DarkGray, // content = new List<TextCheck>(), // tags = new List<string>() //}; //List<string> tags1 = new List<string>(); //tags1.Add("work1"); //tags1.Add("home1"); //tags1.Add("sleep1"); //tags1.Add("morning1"); //List<string> tags2 = new List<string>(); //tags2.Add("work2"); //tags2.Add("home2"); //tags2.Add("sleep2"); //tags2.Add("morning2"); //List<string> tags3 = new List<string>(); //tags3.Add("work3"); //tags3.Add("home3"); //tags3.Add("sleep3"); //tags3.Add("morning3"); //TextCheck textCheck1 = new TextCheck() //{ // text = "I need money", // isChecked = false //}; //TextCheck textCheck2 = new TextCheck() //{ // text = "I need help", // isChecked = false //}; //List<TextCheck> texts = new List<TextCheck>(); //texts.Add(textCheck1); //texts.Add(textCheck2); //List<Friend> friends = new List<Friend>(); //Friend friend1 = new Friend(2, "Lola"); //Friend friend2 = new Friend(3, "Bella"); //friends.Add(friend1); //friends.Add(friend2); //stick1.idVisiters = friends; //stick1.tags = tags1; //stick1.content = texts; //stick2.idVisiters = friends; //stick2.tags = tags2; //stick2.content = texts; //stick3.idVisiters = friends; //stick3.tags = tags3; //stick3.content = texts; //st1.Add(stick1); //st1.Add(stick2); //st2.Add(stick2); //st2.Add(stick3); //st3.Add(stick3); //st3.Add(stick1); //user1.sticks = st1; //user2.sticks = st2; //user3.sticks = st3; //SaveBase.SaveUser(user2); //SaveBase.SaveUser(user3); Console.ReadLine(); }