private void InitQualitySettings() { QualityLevelType defaultQuality = QualityLevelType.Fantastic; int qualityLevel = GameEntry.Setting.GetInt(Constant.Setting.QualityLevel, (int)defaultQuality); QualitySettings.SetQualityLevel(qualityLevel, true); Log.Info("Init quality settings complete."); }
private void InitQualitySettings() { QualityLevelType defaultQuality = GameEntry.BuiltinData.DeviceModelConfig.GetDefaultQualityLevel(); int qualityLevel = GameEntry.Setting.GetInt(Constant.Setting.QualityLevel, (int)defaultQuality); QualitySettings.SetQualityLevel(qualityLevel, true); Log.Info("Init quality settings complete."); }