void DrawSpecialElements() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Special Elements", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 130); QUI.BeginChangeCheck(); { QUI.DrawList(specialElements, 288, "No UIElement referenced..."); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.specialElements != null && uiNotification.specialElements.Length > 0) { for (int i = 0; i < uiNotification.specialElements.Length; i++) { if (uiNotification.specialElements[i] != null) { uiNotification.specialElements[i].transform.SetParent(uiNotification.transform); uiNotification.specialElements[i].name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Special Element " + i + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix; } } } } } QUI.EndHorizontal(); if (specialElements.arraySize > 0) { QUI.Space(SPACE_8); } }
void DrawButtons() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Notification Buttons", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 130); QUI.BeginChangeCheck(); { QUI.DrawList(buttons, 288, "No UIButton referenced..."); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.buttons != null && uiNotification.buttons.Length > 0) { for (int i = 0; i < uiNotification.buttons.Length; i++) { if (uiNotification.buttons[i] != null) { uiNotification.buttons[i].name = "Notification Button " + i; } } } } } QUI.EndHorizontal(); if (buttons.arraySize > 0) { QUI.Space(SPACE_8); } }
void DrawEffects() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Notification Effects", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 130); QUI.BeginChangeCheck(); { QUI.DrawList(effects, 288, "No UIEffect referenced..."); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.effects != null && uiNotification.effects.Length > 0) { for (int i = 0; i < uiNotification.effects.Length; i++) { if (uiNotification.effects[i] != null) { uiNotification.effects[i].targetUIElement = uiNotification.notificationContainer; uiNotification.effects[i].name = "Notification Effect " + i; } } } } } QUI.EndHorizontal(); if (effects.arraySize > 0) { QUI.Space(SPACE_8); } }
void DrawUICanvases() { QUI.DrawTexture(DUIResources.headerUICanvasesDatabase.texture, 552, 64); float sectionWidth = PAGE_WIDTH - SIDE_BAR_SHADOW_WIDTH * 2; QUI.BeginHorizontal(sectionWidth); { QUI.Space(-22); QUI.BeginChangeCheck(); { DrawNamesList(DUI.CanvasNamesDatabase.data, sectionWidth + 22 + 12 - 100, "Add a new canvas name to get started..."); } if (QUI.EndChangeCheck()) { EditorUtility.SetDirty(DUI.CanvasNamesDatabase); } QUI.Space(-12); if (QUI.Button(DUIStyles.GetStyle(DUIStyles.ControlPanel.PageButtonSortAtoZ), 100, 20)) { DUI.RefreshCanvasNamesDatabase(); } } QUI.EndHorizontal(); QUI.Space(16); if (DUI.CanvasNamesDatabase.Count == 0) { QUI.DrawTexture(DUIResources.pageImageEmptyDatabase.texture, 552, 256); return; } }
void DrawButtonCategory(float width) { QUI.BeginHorizontal(width); { if (EditorApplication.isPlayingOrWillChangePlaymode) { QLabel.text = buttonCategory.stringValue; QLabel.style = Style.Text.Help; QUI.Label(QLabel); } else { buttonCategoryIndex = DatabaseUIButtons.CategoryNameIndex(buttonCategory.stringValue); //set the index QUI.BeginChangeCheck(); buttonCategoryIndex = EditorGUILayout.Popup(buttonCategoryIndex, DatabaseUIButtons.categoryNames.ToArray(), GUILayout.Width(width - 5)); if (QUI.EndChangeCheck()) { buttonCategory.stringValue = DatabaseUIButtons.categoryNames[buttonCategoryIndex]; if (buttonCategory.stringValue == DUI.CUSTOM_NAME) { buttonNameIndex = -1; } } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); }
void OnSceneGUI() { if (useSpawnerAsSpawnLocation.boolValue) { return; } switch (poolySpawner.spawnAt) { case PoolySpawner.SpawnAt.Position: if (poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 0) { for (int i = 0; i < poolySpawner.spawnPositions.Count; i++) { Handles.Label(new Vector3(poolySpawner.spawnPositions[i].spawnPosition.x + 0.05f, poolySpawner.spawnPositions[i].spawnPosition.y - 0.05f, poolySpawner.spawnPositions[i].spawnPosition.z), "产生的坐标位置 " + i + " " + poolySpawner.spawnPositions[i].spawnPosition); QUI.BeginChangeCheck(); Vector3 updatedSpawnPosition = Handles.PositionHandle(poolySpawner.spawnPositions[i].spawnPosition, Quaternion.identity); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Spawn Position " + i); poolySpawner.spawnPositions[i].spawnPosition = updatedSpawnPosition.Round(); } Handles.color = LineColor; Handles.DrawDottedLine(poolySpawner.transform.position, poolySpawner.spawnPositions[i].spawnPosition, 4); Handles.color = defaultHandlesColor; } } break; case PoolySpawner.SpawnAt.Transform: if (poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 0) { for (int i = 0; i < poolySpawner.spawnPoints.Count; i++) { if (poolySpawner.spawnPoints[i].spawnPoint == null) { continue; } Handles.Label(new Vector3(poolySpawner.spawnPoints[i].spawnPoint.position.x + 0.05f, poolySpawner.spawnPoints[i].spawnPoint.position.y - 0.05f, poolySpawner.spawnPoints[i].spawnPoint.position.z), "产生的物体位置 " + i + " " + poolySpawner.spawnPoints[i].spawnPoint.position); QUI.BeginChangeCheck(); Vector3 updatedSpawnPointPosition = Handles.PositionHandle(poolySpawner.spawnPoints[i].spawnPoint.position, Quaternion.identity); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Moved " + poolySpawner.spawnPoints[i].spawnPoint.name); poolySpawner.spawnPoints[i].spawnPoint.position = updatedSpawnPointPosition.Round(); } Handles.color = LineColor; Handles.DrawDottedLine(poolySpawner.transform.position, poolySpawner.spawnPoints[i].spawnPoint.position, 4); Handles.color = defaultHandlesColor; } } break; } }
void DrawGameEventOptions() { if (!triggerOnGameEvent.boolValue) { return; } buttonCategory.stringValue = DUI.DEFAULT_CATEGORY_NAME; buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; ValiateUIButtonNameAndCategory(); SaveColors(); QUI.SetGUIBackgroundColor(DUIColors.BlueLight.Color); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Listen for", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 58); QUI.PropertyField(triggerOnGameEvent, 12); QUI.Label("game event", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 70); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); { QUI.PropertyField(dispatchAll, 12); } if (QUI.EndChangeCheck()) { if (triggerOnGameEvent.boolValue) { gameEvent.stringValue = dispatchAll.boolValue ? DUI.DISPATCH_ALL : ""; } else if (triggerOnButtonClick.boolValue || triggerOnButtonDoubleClick.boolValue || triggerOnButtonLongClick.boolValue) { buttonName.stringValue = dispatchAll.boolValue ? DUI.DISPATCH_ALL : DUI.DEFAULT_BUTTON_NAME; if (dispatchAll.boolValue) { buttonCategory.stringValue = DUI.DEFAULT_CATEGORY_NAME; } else { buttonCategory.stringValue = DUI.DEFAULT_CATEGORY_NAME; buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; ValiateUIButtonNameAndCategory(); } } } QUI.Label("dispatch all", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 142); } QUI.EndHorizontal(); if (dispatchAll.boolValue) { gameEvent.stringValue = ""; return; } QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Game Event", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 72); EditorGUILayout.DelayedTextField(gameEvent, GUIContent.none, GUILayout.Width(344)); } QUI.EndHorizontal(); RestoreColors(); }
void DrawMessage(float width) { QUI.BeginChangeCheck(); QUI.QObjectPropertyField("Notification Message", message, width); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.message != null) { uiNotification.message.name = "Notification Message"; } } }
void DrawIcon(float width) { QUI.BeginChangeCheck(); QUI.QObjectPropertyField("Notification Icon", icon, width); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.icon != null) { uiNotification.icon.name = "Notification Icon"; } } }
void DrawCanvasName() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Canvas Name", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), WIDTH_105); if (EditorApplication.isPlayingOrWillChangePlaymode) { QUI.Label(canvasName.stringValue, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormalItalic)); } else { if (customCanvasName.boolValue) { QUI.PropertyField(canvasName, 240); } else { QUI.BeginChangeCheck(); { if (DUI.CanvasNamesDatabase == null || !DUI.CanvasNamesDatabase.Contains(canvasName.stringValue)) { RefreshCanvasNames(true); } canvasNameIndex = EditorGUILayout.Popup(canvasNameIndex, DUI.CanvasNamesDatabase.ToArray(), GUILayout.Width(240)); } if (QUI.EndChangeCheck()) { canvasName.stringValue = DUI.CanvasNamesDatabase.data[canvasNameIndex]; } } QUI.Space(SPACE_4); QUI.BeginChangeCheck(); { QUI.PropertyField(customCanvasName, 12); } if (QUI.EndChangeCheck()) { if (!customCanvasName.boolValue) { ValidateUICanvasCanvasName(); } } QUI.Label("custom", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 50); } } QUI.EndHorizontal(); QUI.Space(SPACE_4); }
void DrawOverlay(float width) { QUI.BeginChangeCheck(); QUI.QObjectPropertyField("Background Overlay", overlay, width); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.overlay != null) { uiNotification.overlay.transform.SetParent(uiNotification.transform); uiNotification.overlay.linkedToNotification = true; uiNotification.overlay.autoRegister = false; uiNotification.overlay.name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Background Overlay" + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix; } } }
void DrawTargetUIElement() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Target UIElement", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 126); QUI.BeginChangeCheck(); { QUI.PropertyField(targetUIElement, 290); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); RenameGameObject(); } } QUI.EndHorizontal(); QUI.Space(-SPACE_2); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(130); QUI.Label("Element Category", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmall), 100); if (uiEffect.targetUIElement != null) { QUI.Label(uiEffect.targetUIElement.elementCategory, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmallItalic), 190); } else { QUI.Label(MISSING_UIELEMENT, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmallItalic), 190); } } QUI.EndHorizontal(); QUI.Space(-SPACE_4); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(130); QUI.Label("Element Name", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmall), 100); if (uiEffect.targetUIElement != null) { QUI.Label(uiEffect.targetUIElement.elementName, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmallItalic), 190); } else { QUI.Label(MISSING_UIELEMENT, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmallItalic), 190); } } QUI.EndHorizontal(); }
void DrawListenSelector(float width) { GUI.enabled = false; //disable gui interractions QUI.BeginHorizontal(width); { GUI.enabled = !triggerOnButtonClick.boolValue && !triggerOnButtonDoubleClick.boolValue && !triggerOnButtonLongClick.boolValue; QUI.BeginChangeCheck(); QUI.QToggle("game event", triggerOnGameEvent); if (QUI.EndChangeCheck()) { if (triggerOnGameEvent.boolValue && !dispatchAll.boolValue) //if game event has been selected and dispatch all is disabled -> select the text field { QUI.FocusTextInControl("gameEvent"); } if (!triggerOnGameEvent.boolValue) //if game event has been disabled -> reset game event string { gameEvent.stringValue = dispatchAll.boolValue ? DUI.DISPATCH_ALL : string.Empty; } } GUI.enabled = false; QUI.Space(SPACE_8); GUI.enabled = !triggerOnGameEvent.boolValue && !triggerOnButtonDoubleClick.boolValue && !triggerOnButtonLongClick.boolValue; QUI.QToggle("button click", triggerOnButtonClick); GUI.enabled = false; QUI.Space(SPACE_8); GUI.enabled = !triggerOnGameEvent.boolValue && !triggerOnButtonClick.boolValue && !triggerOnButtonLongClick.boolValue; QUI.QToggle("double click", triggerOnButtonDoubleClick); GUI.enabled = false; QUI.Space(SPACE_8); GUI.enabled = !triggerOnGameEvent.boolValue && !triggerOnButtonClick.boolValue && !triggerOnButtonDoubleClick.boolValue; QUI.QToggle("long click", triggerOnButtonLongClick); QUI.FlexibleSpace(); } QUI.EndHorizontal(); GUI.enabled = true; //enable gui interractions }
void DrawButtonName() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Button Name", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), WIDTH_105); if (EditorApplication.isPlayingOrWillChangePlaymode) { QUI.Label(buttonName.stringValue, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormalItalic)); } else { if (buttonCategory.stringValue.Equals(DUI.CUSTOM_NAME)) { EditorGUILayout.DelayedTextField(buttonName, GUIContent.none); } else { if (DUI.GetUIButtonNames(DUI.UIButtonCategories[buttonCategoryIndex]).Count == 0) { QUI.Label(buttonName.stringValue, DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormalItalic), 90); QUI.FlexibleSpace(); QUI.Label("(Empty Category)", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelSmallItalic), 86); } else { QUI.BeginChangeCheck(); { if (!DUI.UIButtonCategoryExists(buttonCategory.stringValue)) { RefreshButtonNameAndCategory(true); } buttonNameIndex = EditorGUILayout.Popup(buttonNameIndex, DUI.GetUIButtonNames(buttonCategory.stringValue).ToArray()); } if (QUI.EndChangeCheck()) { buttonName.stringValue = DUI.GetUIButtonNames(buttonCategory.stringValue)[buttonNameIndex]; } } } } } QUI.EndHorizontal(); QUI.Space(SPACE_4); }
void DrawNotificationContainer(float width) { QUI.BeginChangeCheck(); QUI.QObjectPropertyField("Notification Container", notificationContainer, width); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.notificationContainer != null) { uiNotification.notificationContainer.transform.SetParent(uiNotification.transform); uiNotification.notificationContainer.linkedToNotification = true; uiNotification.notificationContainer.autoRegister = false; uiNotification.notificationContainer.name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Notification Container" + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix; } } infoMessage["MissingNotificationContainer"].show.target = notificationContainer.objectReferenceValue == null; DrawInfoMessage("MissingNotificationContainer", width); }
void DrawButtons(float width) { QUI.BeginChangeCheck(); QUI.QObjectList("Notification Buttons", buttons, "No UIButtons referenced...", showNotificationButtons, width, BarHeight); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.buttons != null && uiNotification.buttons.Length > 0) { for (int i = 0; i < uiNotification.buttons.Length; i++) { if (uiNotification.buttons[i] != null) { uiNotification.buttons[i].name = "Notification Button " + i; } } } } }
void DrawIcon() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Notification Icon", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 130); QUI.BeginChangeCheck(); { QUI.PropertyField(icon, 281); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.icon != null) { uiNotification.icon.name = "Notification Icon"; } } } QUI.EndHorizontal(); }
void DrawEffects(float width) { QUI.BeginChangeCheck(); QUI.QObjectList("Notification Effects", effects, "No UIEffects referenced...", showNotificationEffects, width, BarHeight); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.effects != null && uiNotification.effects.Length > 0) { for (int i = 0; i < uiNotification.effects.Length; i++) { if (uiNotification.effects[i] != null) { uiNotification.effects[i].targetUIElement = uiNotification.notificationContainer; uiNotification.effects[i].name = "Notification Effect " + i; } } } } }
void DrawSpecialElements(float width) { QUI.BeginChangeCheck(); QUI.QObjectList("Special Elements", specialElements, "No UIElements referenced...", showSpecialElements, width, BarHeight); if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.specialElements != null && uiNotification.specialElements.Length > 0) { for (int i = 0; i < uiNotification.specialElements.Length; i++) { if (uiNotification.specialElements[i] != null) { uiNotification.specialElements[i].transform.SetParent(uiNotification.transform); uiNotification.specialElements[i].name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Special Element " + i + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix; } } } } }
void DrawPerformDatabaseUpgrade(float width) { QUI.BeginHorizontal(width); { QLabel.text = "Find"; QLabel.style = Style.Text.Button; if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 16, 18)) { // Load object UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath(DUI.RELATIVE_PATH_VERSION + "DUIVersion" + ".asset", typeof(UnityEngine.Object)); // Select the object in the project folder Selection.activeObject = obj; // Also flash the folder yellow to highlight it EditorGUIUtility.PingObject(obj); } QUI.Space(SPACE_2); QLabel.text = "DoozyUI " + Internal.DUIVersion.Instance.version; QLabel.style = Style.Text.Button; QUI.Label(QLabel); QUI.Space(SPACE_2); QLabel.text = "Perform Database Upgrade"; QLabel.style = Style.Text.Button; QUI.BeginChangeCheck(); Internal.DUIVersion.Instance.performDatabaseUpgrade = QUI.QToggle("Perform Database Upgrade", Internal.DUIVersion.Instance.performDatabaseUpgrade); if (QUI.EndChangeCheck()) { QUI.SetDirty(Internal.DUIVersion.Instance); AssetDatabase.SaveAssets(); } QUI.FlexibleSpace(); } QUI.EndHorizontal(); }
void DrawOverlay() { QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Background Overlay", DUIStyles.GetStyle(DUIStyles.TextStyle.LabelNormal), 130); QUI.BeginChangeCheck(); { QUI.PropertyField(overlay, 281); } if (QUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); if (uiNotification.overlay != null) { uiNotification.overlay.transform.SetParent(uiNotification.transform); uiNotification.overlay.linkedToNotification = true; uiNotification.overlay.autoRegister = false; uiNotification.overlay.name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Background Overlay" + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix; } } } QUI.EndHorizontal(); }
void DrawSound() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.BeginChangeCheck(); QUI.Toggle(playOnSpawn); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.playOnSpawn = playOnSpawn.boolValue; } } } QUI.Label("Play On Spawn", Style.Text.Normal, 84); } QUI.EndHorizontal(); if (poolyDespawner.aSource == null) { QUI.Label("AudioSource: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = true; infoMessage["poolyDespawner.aSource.clip"].show.target = false; } else if (poolyDespawner.aSource.clip == null) { QUI.Label("AudioSource: " + poolyDespawner.aSource.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.Label("AudioClip: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = false; infoMessage["poolyDespawner.aSource.clip"].show.target = true; } else { QUI.Label("AudioSource: " + poolyDespawner.aSource.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.Label("AudioClip: " + poolyDespawner.aSource.clip.name, Style.Text.Normal, WIDTH_420); QUI.Label("Duration: " + poolyDespawner.aSource.clip.length + " seconds", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = false; infoMessage["poolyDespawner.aSource.clip"].show.target = false; } QUI.ResetColors(); DrawInfoMessage("poolyDespawner.aSource", WIDTH_420); DrawInfoMessage("poolyDespawner.aSource.clip", WIDTH_420); }
//———————————————————————————————————— private void XiaoShiType() // 消失类型 { QUI.Label("消失类型 ", Style.Text.Normal, 50); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 120); }
void DrawTrigger() // 3D触碰后消失 { QUI.SetGUIBackgroundColor(QColors.PurpleLight.Color); QUI.BeginHorizontal(WIDTH_420); { XiaoShiType(); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); if (!orDespawnAfterTime.boolValue) { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("延时", Style.Text.Normal, 50); } else { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("延时", Style.Text.Normal, 30); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Label("秒", Style.Text.Normal, 50); } } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0 && orDespawnAfterTime.boolValue; DrawInfoMessage("duration.floatValue", WIDTH_420); QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("接触后,“消失”在那调用:", Style.Text.Normal, 138); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerEnter); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerEnter = despawnOnTriggerEnter.boolValue; } } } QUI.Label("Enter", Style.Text.Normal, 34); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerStay); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerStay = despawnOnTriggerStay.boolValue; } } } QUI.Label("Stay", Style.Text.Normal, 28); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerExit); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerExit = despawnOnTriggerExit.boolValue; } } } QUI.Label("Exit", Style.Text.Normal, 24); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); QUI.BeginHorizontal(WIDTH_420); { QUI.PropertyField(onlyWithTag, 12); QUI.Label("仅和 tag 碰撞", Style.Text.Normal, 120); QUI.BeginChangeCheck(); targetTag.stringValue = EditorGUILayout.TagField(targetTag.stringValue); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.targetTag = targetTag.stringValue; } } } QUI.Space(SPACE_4); } QUI.EndHorizontal(); QUI.ResetColors(); }
void DrawTime() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.Label("Auto Start", Style.Text.Normal, 60); QUI.BeginChangeCheck(); QUI.PropertyField(autoStart, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.autoStart = (PoolyDespawner.AutoStart)autoStart.enumValueIndex; } } } } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Duration", Style.Text.Normal, 52); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(useRealTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useRealTime = useRealTime.boolValue; } } } QUI.Label("use RealTime instead of GameTime", Style.Text.Normal); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0; DrawInfoMessage("duration.floatValue", WIDTH_420); }
void DrawTargetCanvas(float width) { QUI.BeginHorizontal(width); { tempFloat = width - 72; //background width QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Gray), tempFloat, 20); QUI.Space(-tempFloat); QUI.Space(SPACE_4); QLabel.text = "Canvas Name"; QLabel.style = Style.Text.Small; QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight); { QUI.Space(1); QUI.Label(QLabel); } QUI.EndVertical(); if (EditorApplication.isPlayingOrWillChangePlaymode) { GUI.enabled = false; } tempFloat = width - QLabel.x - 92; //field width if (customTargetCanvasName.boolValue) { QUI.PropertyField(targetCanvasName, tempFloat); if (Event.current.isKey && (Event.current.keyCode == KeyCode.Return || Event.current.keyCode == KeyCode.Escape) && Event.current.type == EventType.KeyUp) //if the Enter or Escape key have been pressed { customTargetCanvasName.boolValue = false; } } else { ValidateCanvasName(); QUI.BeginChangeCheck(); canvasNameIndex = EditorGUILayout.Popup(canvasNameIndex, DatabaseUICanvases.ToArray(), GUILayout.Width(tempFloat)); if (QUI.EndChangeCheck()) { Undo.RecordObject(target, "UpdateCanvasName"); targetCanvasName.stringValue = DUIData.Instance.DatabaseUICanvases[canvasNameIndex]; } } QUI.Space(SPACE_4); QLabel.text = "custom"; QLabel.style = Style.Text.Normal; QUI.BeginChangeCheck(); QUI.BeginVertical(QLabel.x + 28, 18); { QUI.Space(1); QUI.QToggle("custom", customTargetCanvasName); } QUI.EndVertical(); if (QUI.EndChangeCheck()) { if (!customTargetCanvasName.boolValue) { ValidateCanvasName(); } } GUI.enabled = true; } QUI.EndHorizontal(); infoMessage["EmptyTargetCanvasName"].show.target = string.IsNullOrEmpty(targetCanvasName.stringValue); DrawInfoMessage("EmptyTargetCanvasName", width); }
void DrawButtonName(float width) { QUI.BeginHorizontal(width); { if (EditorApplication.isPlayingOrWillChangePlaymode) { QLabel.text = buttonName.stringValue; QLabel.style = Style.Text.Help; QUI.Label(QLabel); } else { if (buttonCategory.stringValue.Equals(DUI.CUSTOM_NAME)) { QUI.PropertyField(buttonName, width - 5); } else { if (!DatabaseUIButtons.ContainsCategoryName(buttonCategory.stringValue)) //the category does not exist -> reset category and name { QUI.DisplayDialog("Info", "Button category has been reset to the default '" + DUI.UNCATEGORIZED_CATEGORY_NAME + "' value." + "\n\n" + "Button name has been reset to the default '" + DUI.DEFAULT_BUTTON_NAME + "' value.", "Ok"); //inform the dev that becuase he did not add the name to the database, it has been reset to its default value buttonCategory.stringValue = DUI.UNCATEGORIZED_CATEGORY_NAME; //reset the category buttonCategoryIndex = DatabaseUIButtons.CategoryNameIndex(buttonCategory.stringValue); //set the index buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; //reset the name buttonNameIndex = DatabaseUIButtons.ItemNameIndex(buttonCategory.stringValue, buttonName.stringValue); //set the index } else if (!DatabaseUIButtons.Contains(buttonCategory.stringValue, buttonName.stringValue)) //category does not contain the set name -> ask de dev is it should be added { if (QUI.DisplayDialog("Action Required", "The name '" + buttonName.stringValue + "' was not found in the '" + buttonCategory.stringValue + "' category." + "\n\n" + "Do you want to add it to the database?", "Yes", "No")) //ask the dev if he wants to add this name to the database { DatabaseUIButtons.GetCategory(buttonCategory.stringValue).AddItemName(buttonName.stringValue, true); //add the item name to the database and save buttonNameIndex = DatabaseUIButtons.ItemNameIndex(buttonCategory.stringValue, buttonName.stringValue); //set the index } else if (!DatabaseUIButtons.GetCategory(buttonCategory.stringValue).IsEmpty()) //select the first item in the category because it's not empty { buttonNameIndex = 0; //set the index buttonName.stringValue = DatabaseUIButtons.GetCategory(buttonCategory.stringValue).itemNames[buttonNameIndex]; //get the name } else //reset category and name { QUI.DisplayDialog("Info", "Button category has been reset to the default '" + DUI.UNCATEGORIZED_CATEGORY_NAME + "' value." + "\n\n" + "Button name has been reset to the default '" + DUI.DEFAULT_BUTTON_NAME + "' value.", "Ok"); //inform the dev that becuase he did not add the name to the database, it has been reset to its default value buttonCategory.stringValue = DUI.UNCATEGORIZED_CATEGORY_NAME; //reset the category buttonCategoryIndex = DatabaseUIButtons.CategoryNameIndex(buttonCategory.stringValue); //set the index buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; //reset the name buttonNameIndex = DatabaseUIButtons.ItemNameIndex(buttonCategory.stringValue, buttonName.stringValue); //set the index } } else //category contains the set name -> get its index { buttonNameIndex = DatabaseUIButtons.ItemNameIndex(buttonCategory.stringValue, buttonName.stringValue); //set the index } QUI.BeginChangeCheck(); buttonNameIndex = EditorGUILayout.Popup(buttonNameIndex, DatabaseUIButtons.GetCategory(buttonCategory.stringValue).itemNames.ToArray(), GUILayout.Width(width - 5)); if (QUI.EndChangeCheck()) { buttonName.stringValue = DatabaseUIButtons.GetCategory(buttonCategory.stringValue).itemNames[buttonNameIndex]; } } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); }
void DrawEffect() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.BeginChangeCheck(); QUI.Toggle(playOnSpawn); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.playOnSpawn = playOnSpawn.boolValue; } } } QUI.Label("Play On Spawn", Style.Text.Normal, 84); } QUI.EndHorizontal(); if (poolyDespawner.pSystem == null) { QUI.Label("ParticleSystem: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.pSystem"].show.target = true; } else { QUI.Label("ParticleSystem: " + poolyDespawner.pSystem.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemDuration, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemDuration = useParticleSystemDuration.boolValue; } } } QUI.Label("Duration: " + poolyDespawner.pSystem.main.duration + " seconds", Style.Text.Normal, WIDTH_420 - 12); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemStartDelay, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemStartDelay = useParticleSystemStartDelay.boolValue; } } } QUI.Label("Start Delay: " + poolyDespawner.pSystem.main.startDelay.constant + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemStartLifetime, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemStartLifetime = useParticleSystemStartLifetime.boolValue; } } } QUI.Label("Start Lifetime: " + poolyDespawner.pSystem.main.startLifetime.constant + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Extra Time", Style.Text.Normal, 65); QUI.BeginChangeCheck(); QUI.PropertyField(extraTime, 40); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.extraTime = extraTime.floatValue; } } } QUI.Label("seconds", Style.Text.Normal, 50); } QUI.EndHorizontal(); QUI.Space(SPACE_2); QUI.Button(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Purple), WIDTH_420, 20); QUI.Space(-20); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(2); QUI.Label("Total Duration until despawn: " + poolyDespawner.pSystemTotalDuration + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); infoMessage["poolyDespawner.pSystem"].show.target = false; } QUI.ResetColors(); DrawInfoMessage("poolyDespawner.pSystem", WIDTH_420); }
void DrawGameEventOptions(float width) { if (!triggerOnGameEvent.boolValue) { return; } buttonCategory.stringValue = DUI.UNCATEGORIZED_CATEGORY_NAME; buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; QUI.BeginHorizontal(width); { if (dispatchAll.boolValue) //if dispatchAll is enabled -> set game event to empty and disable the field { gameEvent.stringValue = string.Empty; //set game event as an empty string GUI.enabled = false; //disable gui } QLabel.text = "Game Event"; QLabel.style = Style.Text.Normal; QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight); { QUI.Label(QLabel); QUI.Space(SPACE_2); } QUI.EndVertical(); tempFloat = QLabel.x; //save label width QLabel.text = "dispatch all"; //create and calculate a new label QLabel.style = Style.Text.Normal; tempFloat += QLabel.x; //add the second label width tempFloat += 12; //add the size of a toggle tempFloat += 8; //add space (4 to left and 4 to right) tempFloat += 24; QUI.SetNextControlName("gameEvent"); EditorGUILayout.DelayedTextField(gameEvent, GUIContent.none, GUILayout.Width(width - tempFloat)); GUI.enabled = true; //enable gui in case it was disabled by dispatch all QUI.BeginChangeCheck(); QUI.QToggle("dispatch all", dispatchAll); if (QUI.EndChangeCheck()) { if (triggerOnGameEvent.boolValue) { gameEvent.stringValue = dispatchAll.boolValue ? DUI.DISPATCH_ALL : string.Empty; if (!dispatchAll.boolValue) { QUI.FocusTextInControl("gameEvent"); } } else if (triggerOnButtonClick.boolValue || triggerOnButtonDoubleClick.boolValue || triggerOnButtonLongClick.boolValue) { buttonName.stringValue = dispatchAll.boolValue ? DUI.DISPATCH_ALL : DUI.DEFAULT_BUTTON_NAME; if (dispatchAll.boolValue) { buttonCategory.stringValue = DUI.UNCATEGORIZED_CATEGORY_NAME; } else { buttonCategory.stringValue = DUI.UNCATEGORIZED_CATEGORY_NAME; buttonName.stringValue = DUI.DEFAULT_BUTTON_NAME; ValidateButtonCategoryAndButtonName(); } } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); infoMessage["SetGameEvent"].show.target = triggerOnGameEvent.boolValue && string.IsNullOrEmpty(gameEvent.stringValue) && !dispatchAll.boolValue; DrawInfoMessage("SetGameEvent", GlobalWidth); infoMessage["DispatchAllGameEvents"].show.target = dispatchAll.boolValue; DrawInfoMessage("DispatchAllGameEvents", width); }
void DrawTrigger2D() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); if (!orDespawnAfterTime.boolValue) { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("Or Despawn After Time", Style.Text.Normal, 126); } else { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("Or Despawn After", Style.Text.Normal, 106); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Label("seconds", Style.Text.Normal, 50); } } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0 && orDespawnAfterTime.boolValue; DrawInfoMessage("duration.floatValue", WIDTH_420); QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn OnTrigger2D", Style.Text.Normal, 130); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerEnter2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerEnter2D = despawnOnTriggerEnter2D.boolValue; } } } QUI.Label("Enter2D", Style.Text.Normal, 50); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerStay2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerStay2D = despawnOnTriggerStay2D.boolValue; } } } QUI.Label("Stay2D", Style.Text.Normal, 42); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerExit2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerExit2D = despawnOnTriggerExit2D.boolValue; } } } QUI.Label("Exit2D", Style.Text.Normal, 40); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); QUI.BeginHorizontal(WIDTH_420); { QUI.PropertyField(onlyWithTag, 12); QUI.Label("Trigger Only By Tag", Style.Text.Normal, 114); QUI.BeginChangeCheck(); targetTag.stringValue = EditorGUILayout.TagField(targetTag.stringValue); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.targetTag = targetTag.stringValue; } } } QUI.Space(SPACE_4); } QUI.EndHorizontal(); QUI.ResetColors(); }