/// <summary> /// Capture an Updated event for later call on main thread. /// </summary> /// <param name="sender">Ignored.</param> /// <param name="args">Args containing relevant QRCode.</param> private void OnQRCodeUpdatedEvent(object sender, QRCodeUpdatedEventArgs args) { lock (pendingActions) { pendingActions.Enqueue(new PendingQRCode(PendingQRCode.QRAction.Update, args.Code)); } }
/// <summary> /// Capture an Updated event for later call on main thread. /// </summary> /// <param name="sender">Ignored.</param> /// <param name="args">Args containing relevant QRCode.</param> private void OnQRCodeUpdatedEvent(object sender, QRCodeUpdatedEventArgs args) { SimpleConsole.AddLine(trace, $"Updating {args.Code.Data}"); lock (pendingActions) { pendingActions.Enqueue(new PendingQRCode(PendingQRCode.QRAction.Update, args.Code)); } }
private void QrTracker_Updated(QRCodeUpdatedEventArgs args) { lock (qrCodesList) { qrCodesList[args.Code.Id] = args.Code; } var handlers = QRCodeUpdated; if (handlers != null) { handlers(this, QRCodeEventArgs.Create(args.Code)); } }
private void QrTracker_Updated(QRCodeUpdatedEventArgs args) { lock (qrCodesList) { if (!qrCodesList.ContainsKey(args.Code.Id)) { Debug.LogWarning("QRCode updated that was not previously being observed: " + args.Code.Code); } qrCodesList[args.Code.Id] = args.Code; } QRCodeUpdated?.Invoke(this, QRCodeEventArgs.Create(args.Code)); }
private void QRWatcherUpdated(object sender, QRCodeUpdatedEventArgs args) { lock (qrCodesList) { if (!qrCodesList.ContainsKey(args.Code.Id)) { Debug.LogWarning($"QRCode updated that was not previously being observed: {args.Code.Data}"); } qrCodesList[args.Code.Id] = args.Code; } Debug.Log("QR Code Updated: " + args.Code.Data); QRCodeUpdated?.Invoke(this, args.Code); }
private void QRCodeWatcher_Updated(object sender, QRCodeUpdatedEventArgs args) { Debug.Log("QRCodesManager QRCodeWatcher_Updated"); // change logic : do nothing on added and act on first update bool found = false; lock (qrCodesList) { found = qrCodesList.ContainsKey(args.Code.Id); qrCodesList[args.Code.Id] = args.Code; } if (!found) // this is what we use for added { OnQRCode(args.Code, QREventType.Added); } else { OnQRCode(args.Code, QREventType.Updated); } /* * bool found = false; * lock (qrCodesList) * { * if (qrCodesList.ContainsKey(args.Code.Id)) * { * found = true; * qrCodesList[args.Code.Id] = args.Code; * } * } * if (found) * { * if (OnQRCode != null) * { * OnQRCode(args.Code, QREventType.Updated); * } * } */ }
private void QRCodeWatcher_Updated(object sender, QRCodeUpdatedEventArgs args) { Debug.Log("QRCodesManager QRCodeWatcher_Updated"); bool found = false; lock (qrCodesList) { if (qrCodesList.ContainsKey(args.Code.Id)) { found = true; qrCodesList[args.Code.Id] = args.Code; } } if (found) { var handlers = QRCodeUpdated; if (handlers != null) { handlers(this, QRCodeEventArgs.Create(args.Code)); } } }
private void QRCodeWatcher_Updated(object sender, QRCodeUpdatedEventArgs e) { pendingActions.Enqueue(new ActionData { Type = ActionData.EventType.Updated, QRCode = e.Code }); }
private void QRCodeWatcher_Updated(object sender, QRCodeUpdatedEventArgs e) { SendProgressMessage($"Found QR code {e.Code.Data}"); QRCodeFound?.Invoke(this, new QRInfo(e.Code)); }