private void OnMiniGameInputReceived(object source, PuzzlerMiniGameInputEventArgs args) { if (args.InputResult == InputResults.PASS && args.MiniGameId == simonMiniGame.miniGameId) { transform.GetComponent <AudioSource>().Play(); } }
private void OnMiniGameInputReceived(object source, PuzzlerMiniGameInputEventArgs args) { if (args.MiniGameId == miniGameId && args.InputResult == InputResults.FAIL) { AudioSource audioSource = transform.GetComponent <AudioSource>(); if (audioSource != null && failSound != null) { audioSource.clip = failSound; audioSource.Play(); } } }
private void OnMiniGameInputReceived(object source, PuzzlerMiniGameInputEventArgs args) { Debug.Log("MiniGameId: " + args.MiniGameId); Debug.Log("InputID: " + args.InputID); Debug.Log("InputResult: " + args.InputResult); }