예제 #1
0
 public LiveUpdateClient(string host, Putki.TypeLoader loader)
 {
     try
     {
         m_loader = loader;
         m_client = new TcpClient(host, 5556);
         if (m_client.Connected)
         {
             m_writer = new StreamWriter(m_client.GetStream());
             m_writer.WriteLine("init csharp Unity\n");
             m_writer.Flush();
         }
     }
     catch (Exception)
     {
         m_client = null;
     }
 }
예제 #2
0
		public LiveUpdateClient(string host, Putki.TypeLoader loader)
		{
			try
			{
				m_loader = loader;
				m_client = new TcpClient(host, 5556);
				if (m_client.Connected)
				{
					m_writer = new StreamWriter(m_client.GetStream());
					m_writer.WriteLine("init csharp Unity\n");
					m_writer.Flush();
				}
			}
			catch (Exception)
			{			
				m_client = null;
			}
		}