public void DonotBuyThingsYouCannotAfford() { var clothes = new Clothes("Outfit", 2000, 5); var purchase = new PurchaseClothing(EntityGateway <Clothes> .LoadWithSingleItem(clothes)); var bob = CharacterTestTemplates.AverageBob(); bob.Inventory.CoinPurse.AddGold(1); purchase.ExecuteStep(bob); Assert.Null(bob.Inventory.Find(clothes)); }
public void SelectsClothingFromOptionsInStrategy() { var clothes = new List <Clothes>() { new Clothes("Outfit", 2000, 5), new Clothes("Ignore", 200, 5) }; var purchase = new PurchaseClothing(EntityGateway <Clothes> .LoadFromList(clothes)); var bob = CharacterTestTemplates.AverageBob(); bob.Inventory.CoinPurse.AddGold(200); var strategy = bob.Strategy; strategy.AddCustomValue("clothes", "Outfit", 1); purchase.ExecuteStep(bob); Assert.NotNull(bob.Inventory.Find(clothes[0])); }