public static Result CheckOutAsset(Asset _asset) { if (_asset.IsOneOfStates(OUTDATED)) { PuppeteerLogger.Log(string.Format("[Puppeteer Version Control] The asset you are overriding" + "is outdated. asset: {0}", _asset.name), LogType.Warning); } if (_asset.IsOneOfStates(USED_REMOTE)) { PuppeteerLogger.Log(string.Format("[Puppeteer Version Control] The asset you are overriding " + "is being modified by another user. asset: {0}", _asset.name), LogType.Warning); } if (_asset.IsOneOfStates(LOCKED)) { PuppeteerLogger.Log(string.Format("[Puppeteer Version Control] The asset you are overriding " + "is locked. asset: {0}", _asset.name), LogType.Warning); return(Result.Locked); } Provider.Checkout(_asset, CheckoutMode.Asset).Wait(); return(Result.Controlled); }
public bool InitialiseAgentUsingArchetype(PuppeteerAgent _agent, Guid _archetypeGuid) { if (_archetypeGuid == Guid.Empty) { PuppeteerLogger.Log(string.Format("Agent {0} has no Archetype configured.", _agent), LogType.Warning); } m_DescriptionCache.ArchetypeDesc = GetArchetypeDescription(_archetypeGuid); if (m_DescriptionCache.ArchetypeDesc == null) { PuppeteerLogger.Log(string.Format("Archetype with GUID [{0}] couldn't be loaded", _archetypeGuid.ToString()), LogType.Error); return(false); } _agent.ClearGoals(); for (int i = 0; i < m_DescriptionCache.ArchetypeDesc.GoalGUIDs.Length; ++i) { m_DescriptionCache.GoalDesc = GetGoalDescription(m_DescriptionCache.ArchetypeDesc.GoalGUIDs[i]); if (m_DescriptionCache.GoalDesc != null) { _agent.AddGoal(m_DescriptionCache.GoalDesc); } } _agent.ClearActions(); for (int i = 0; i < m_DescriptionCache.ArchetypeDesc.ActionGUIDs.Length; ++i) { m_DescriptionCache.ActionDesc = GetActionDescription(m_DescriptionCache.ArchetypeDesc.ActionGUIDs[i]); if (m_DescriptionCache.ActionDesc != null) { _agent.AddAction(m_DescriptionCache.ActionDesc); } } _agent.ClearSensors(); for (int i = 0; i < m_DescriptionCache.ArchetypeDesc.SensorGUIDs.Length; ++i) { m_DescriptionCache.SensorDesc = GetSensorDescription(m_DescriptionCache.ArchetypeDesc.SensorGUIDs[i]); if (m_DescriptionCache.SensorDesc != null) { _agent.AddSensor(m_DescriptionCache.SensorDesc); } } _agent.SortSensors(); return(true); }
private static bool Serialise(object _item, string _path) { try { XmlSerializer serializer = new XmlSerializer(_item.GetType()); StreamWriter writer = new StreamWriter(_path); serializer.Serialize(writer.BaseStream, _item); writer.Close(); return(true); } catch (System.Exception e) { PuppeteerLogger.Log(string.Format("Serialise {0}", e.Message)); return(false); } }
private static T Deserialise <T>(string _path) where T : new() { XmlSerializer serializer = new XmlSerializer(typeof(T)); T deserialized; try { StreamReader reader = new StreamReader(_path); deserialized = (T)serializer.Deserialize(reader.BaseStream); reader.Close(); } catch (System.Exception e) { PuppeteerLogger.Log(string.Format("Deserialise: {0}", e.Message)); deserialized = new T(); } return(deserialized); }
public override void Enter(PuppeteerAgent _executingAgent) { PuppeteerLogger.Log(string.Format("{0} tries to use the PuppeteerDefault action. This won't have any effect.", _executingAgent), Core.Debug.LogType.Warning); }