/// <summary> /// Convert the file to text. /// </summary> /// <returns>The file as text.</returns> public new string[] ToText() { //Command list. ReadCommandData(true); List <string> l = new List <string>(); //Add header. l.Add(";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"); l.Add(";"); l.Add("; " + Name + ".smft"); l.Add("; Generated By Gota's Sequence Tools"); l.Add(";"); l.Add(";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"); l.Add(""); //For each command. Last one isn't counted. for (int i = 0; i < Commands.Count - 1; i++) { //Add labels. bool labelAdded = false; var labels = PublicLabels.Where(x => x.Value == i).Select(x => x.Key); bool label0Added = false; foreach (var label in labels) { if (i != 0 && !labelAdded && Commands[i - 1].CommandType == SequenceCommands.Fin) { l.Add(" "); } if (i == 0) { label0Added = true; } l.Add(label + ":"); labelAdded = true; } if (OtherLabels.Contains(i)) { if (i != 0 && !labelAdded && Commands[i - 1].CommandType == SequenceCommands.Fin) { l.Add(" "); } if (i != 0) { l.Add("_command_" + i + ":"); } //else if (Commands[i - 1].CommandType == SequenceCommands.Fin) { l.Add("Command_" + i + ":"); } labelAdded = true; } if (i == 0 && !label0Added) { l.Add("Sequence_Start:"); } //Add command. l.Add("\t" + Commands[i].ToString()); } //Return the list. return(l.ToArray()); }
/// <summary> /// Convert the file to text. /// </summary> /// <returns>The file as text.</returns> public new string[] ToText() { //Command list. List <string> l = new List <string>(); //Add header. l.Add(";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"); l.Add(";"); l.Add("; " + Name + ".mus"); l.Add("; Generated By Nitro Studio 2"); l.Add(";"); l.Add(";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"); l.Add(""); //Add sequence table. l.Add("@SEQ_TABLE"); for (int i = 0; i < Sequences.Count; i++) { string s = ""; var e = Sequences[i]; s += (e.Name == null ? ("Sequence_" + Sequences[i].Index) : e.Name) + " = " + Sequences[i].Index + ":\t"; s += Labels.Keys.ElementAt(i) + ",\t"; s += (e.Bank == null ? e.ReadingBankId.ToString() : e.Bank.Name) + ",\t"; s += e.Volume + ",\t"; s += e.ChannelPriority + ",\t"; s += e.PlayerPriority + ",\t"; s += (e.Player == null ? e.ReadingPlayerId.ToString() : e.Player.Name); l.Add(s); } //Add sequence data. l.Add(""); l.Add("@SEQ_DATA"); //For each command. Last one isn't counted. for (int i = 0; i < Commands.Count - 1; i++) { //Add labels. bool labelAdded = false; var labels = PublicLabels.Where(x => x.Value == i).Select(x => x.Key); foreach (var label in labels) { if (i != 0 && !labelAdded && Commands[i - 1].CommandType == SequenceCommands.Fin) { l.Add(" "); } l.Add(label + ":"); labelAdded = true; } if (OtherLabels.Contains(i)) { if (i != 0 && !labelAdded && Commands[i - 1].CommandType == SequenceCommands.Fin) { l.Add(" "); } l.Add("Command_" + i + ":"); labelAdded = true; } //Add command. l.Add("\t" + Commands[i].ToString()); } //Return the list. return(l.ToArray()); }