예제 #1
0
        public override void SetUp()
        {
            base.SetUp();

            List <TopPlayer> topPlayers = new List <TopPlayer>()
            {
                new TopPlayer()
            };

            playerSummaryBuilderMock.Expect(mock => mock.GetTopPlayers(HomeController.NUMBER_OF_TOP_PLAYERS_TO_SHOW))
            .Return(topPlayers);
            expectedPlayer = new TopPlayerViewModel();
            topPlayerViewModelBuilderMock.Expect(mock => mock.Build(Arg <TopPlayer> .Is.Anything))
            .Return(expectedPlayer);

            expectedPublicGameSummary = new PublicGameSummary();
            List <PublicGameSummary> publicGameSummaries = new List <PublicGameSummary>()
            {
                expectedPublicGameSummary
            };

            playedGameRetrieverMock.Expect(mock => mock.GetRecentPublicGames(HomeController.NUMBER_OF_RECENT_PUBLIC_GAMES_TO_SHOW))
            .Return(publicGameSummaries);

            List <NemesisChange> expectedNemesisChanges = new List <NemesisChange>();

            nemesisHistoryRetrieverMock.Expect(mock => mock.GetRecentNemesisChanges(HomeController.NUMBER_OF_RECENT_NEMESIS_CHANGES_TO_SHOW))
            .Return(expectedNemesisChanges);

            expectedNemesisChangeViewModels = new List <NemesisChangeViewModel>();
            nemesisChangeViewModelBuilderMock.Expect(mock => mock.Build(expectedNemesisChanges))
            .Return(expectedNemesisChangeViewModels);

            expectedTopGamingGroup = new TopGamingGroupSummary()
            {
                GamingGroupId       = 1,
                GamingGroupName     = "gaming group name",
                NumberOfGamesPlayed = 2,
                NumberOfPlayers     = 3
            };
            List <TopGamingGroupSummary> expectedTopGamingGroupSummaries = new List <TopGamingGroupSummary>()
            {
                expectedTopGamingGroup
            };

            gamingGroupRetrieverMock.Expect(mock => mock.GetTopGamingGroups(HomeController.NUMBER_OF_TOP_GAMING_GROUPS_TO_SHOW))
            .Return(expectedTopGamingGroupSummaries);
            expectedTopGamingGroupViewModel = Mapper.Map <TopGamingGroupSummary, TopGamingGroupSummaryViewModel>(expectedTopGamingGroupSummaries[0]);

            HomeIndexViewModel indexViewModel = new HomeIndexViewModel();

            viewResult = homeControllerPartialMock.Index() as ViewResult;
        }
예제 #2
0
        public override void SetUp()
        {
            base.SetUp();


            recentAchievementsUnlocks = new List <PlayerAchievement>
            {
                new PlayerAchievement()
                {
                    DateCreated     = DateTime.UtcNow,
                    LastUpdatedDate = DateTime.UtcNow,
                    AchievementId   = AchievementId.BoardGameGeek2016_10x10
                }
            };

            _autoMocker.Get <IRecentPlayerAchievementsUnlockedRetreiver>().Expect(mock => mock.GetResults(Arg <GetRecentPlayerAchievementsUnlockedQuery> .Is.Anything))
            .Return(recentAchievementsUnlocks.ToPagedList(1, HomeController.NUMBER_OF_RECENT_ACHIEVEMENTS_TO_SHOW));


            expectedPublicGameSummary = new PublicGameSummary();
            var publicGameSummaries = new List <PublicGameSummary>()
            {
                expectedPublicGameSummary
            };

            _autoMocker.Get <IRecentPublicGamesRetriever>().Expect(mock => mock.GetResults(Arg <RecentlyPlayedGamesFilter> .Matches(x => x.NumberOfGamesToRetrieve == HomeController.NUMBER_OF_RECENT_PUBLIC_GAMES_TO_SHOW)))
            .Return(publicGameSummaries);

            var expectedNemesisChanges = new List <NemesisChange>();

            _autoMocker.Get <INemesisHistoryRetriever>().Expect(mock => mock.GetRecentNemesisChanges(HomeController.NUMBER_OF_RECENT_NEMESIS_CHANGES_TO_SHOW))
            .Return(expectedNemesisChanges);

            expectedNemesisChangeViewModels = new List <NemesisChangeViewModel>();
            _autoMocker.Get <INemesisChangeViewModelBuilder>().Expect(mock => mock.Build(expectedNemesisChanges))
            .Return(expectedNemesisChangeViewModels);

            expectedTopGamingGroup = new TopGamingGroupSummary()
            {
                GamingGroupId       = 1,
                GamingGroupName     = "gaming group name",
                NumberOfGamesPlayed = 2,
                NumberOfPlayers     = 3
            };
            var expectedTopGamingGroupSummaries = new List <TopGamingGroupSummary>()
            {
                expectedTopGamingGroup
            };

            _autoMocker.Get <ITopGamingGroupsRetriever>().Expect(mock => mock.GetResults(HomeController.NUMBER_OF_TOP_GAMING_GROUPS_TO_SHOW))
            .Return(expectedTopGamingGroupSummaries);

            expectedTopGamingGroupViewModel = new TopGamingGroupSummaryViewModel();
            _autoMocker.Get <ITransformer>()
            .Expect(mock => mock.Transform <TopGamingGroupSummaryViewModel>(expectedTopGamingGroupSummaries[0]))
            .Return(expectedTopGamingGroupViewModel);

            _expectedTrendingGame = new TrendingGame
            {
                BoardGameGeekGameDefinitionId = 1,
                GamesPlayed = 1,
                GamingGroupsPlayingThisGame = 2,
                ThumbnailImageUrl           = "some thumbnail"
            };
            var expectedTopGames = new List <TrendingGame>
            {
                _expectedTrendingGame
            };

            _expectedTrendingGameViewModel = new TrendingGameViewModel();
            var trendingGamesRequest = new TrendingGamesRequest(HomeController.NUMBER_OF_TRENDING_GAMES_TO_SHOW, HomeController.NUMBER_OF_DAYS_OF_TRENDING_GAMES);

            _autoMocker.Get <ITrendingGamesRetriever>().Expect(mock => mock.GetResults(Arg <TrendingGamesRequest> .Is.Equal(trendingGamesRequest))).Return(expectedTopGames);
            _autoMocker.Get <ITransformer>().Expect(mock => mock.Transform <TrendingGameViewModel>(expectedTopGames[0])).Return(_expectedTrendingGameViewModel);

            viewResult = _autoMocker.ClassUnderTest.Index() as ViewResult;
        }