static internal void Run(PseudoTcpSocket conn, string file, bool bVerbose) { int ini = Environment.TickCount; Queue notifyClockQueue = new Queue(); using (FileStream fileReader = new FileStream(file, FileMode.Open, FileAccess.Read)) { long fileSize = new FileInfo(file).Length; byte[] ackBuffer = new byte[1]; PLog.DEBUG("Sending filename {0}", Path.GetFileName(file)); byte[] fileNameBytes = Encoding.UTF8.GetBytes(Path.GetFileName(file)); byte[] fileNameBytesLength = BitConverter.GetBytes(fileNameBytes.Length); PLog.DEBUG("Length of file name in bytes={0}", fileNameBytesLength); SyncPseudoTcpSocket.Send(conn, fileNameBytesLength, (uint)fileNameBytesLength.Length); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent filename length, ack={0}", ackBuffer [0]); SyncPseudoTcpSocket.Send(conn, fileNameBytes, (uint)fileNameBytes.Length); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent filename bytes {0}={1}, ack={2}", fileNameBytes, BitConverter.ToString(fileNameBytes), ackBuffer[0]); SyncPseudoTcpSocket.Send(conn, BitConverter.GetBytes(fileSize), 8); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent file size, ack={0}", ackBuffer [0]); byte[] buffer = new byte[512 * 1024]; long pos = 0; int i = 0; ConsoleProgress.Draw(i++, pos, fileSize, ini, Console.WindowWidth / 3); while (pos < fileSize) { ProcessNotifyClockQueue(conn, notifyClockQueue); int toSend = buffer.Length < (fileSize - pos) ? buffer.Length : (int)(fileSize - pos); PLog.DEBUG("File reading: pos={0}, fileSize={1}, toSend={2}", pos, fileSize, toSend); fileReader.Read(buffer, 0, toSend); int iteration = Environment.TickCount; int sent; int totalSent = 0; int fragmentSize = toSend; while (totalSent < toSend) { sent = SendFragment(conn, buffer, fragmentSize, notifyClockQueue); totalSent += sent; PLog.DEBUG("totalSent={0} sent={1} fragmentSize={2}", totalSent, sent, fragmentSize); if (sent < fragmentSize) { byte[] buffer2 = new byte[fragmentSize - sent]; Buffer.BlockCopy(buffer, sent, buffer2, 0, buffer2.Length); fragmentSize = buffer2.Length; buffer = buffer2; } } PLog.DEBUG("finished sending toSend={0}", toSend); pos += toSend; ConsoleProgress.Draw(i++, pos, fileSize, ini, Console.WindowWidth / 3); if (bVerbose) { Console.WriteLine(); Console.WriteLine("Current: {0} / s", SizeConverter.ConvertToSizeString(toSend / (Environment.TickCount - iteration) * 1000)); //Console.WriteLine("BandwidthMbps {0} mbps.", conn.GetPerformanceInfo().Probe.BandwidthMbps); //Console.WriteLine("RoundtripTime {0}.", conn.GetPerformanceInfo().Probe.RoundtripTime); //Console.WriteLine("SendMbps {0}.", conn.GetPerformanceInfo().Local.SendMbps); //Console.WriteLine("ReceiveMbps {0}.", conn.GetPerformanceInfo().Local.ReceiveMbps); } } } Console.WriteLine(); while (conn.priv.sbuf.data_length != 0) { Console.WriteLine("Waiting for buffered data to finish sending..."); for (int i = 0; i < 20; i++) { conn.NotifyClock(); Thread.Sleep(50); } } Console.WriteLine(); Console.WriteLine("Done!"); }
public static void NotifyClock(PseudoTcpSocket sock) { sock.NotifyClock(); }