public void P_RenderUnsubscribe(PrototypeComponents.IP_RenderComponent sender, RenderLayerEnum renderlayerenum) { switch (renderlayerenum) { case RenderLayerEnum.Background: UnsubscribeToList(sender, BackgroundLayer); break; case RenderLayerEnum.Map: UnsubscribeToList(sender, MapLayer); break; case RenderLayerEnum.Sprite: UnsubscribeToList(sender, SpriteLayer); break; case RenderLayerEnum.Effects: UnsubscribeToList(sender, EffectLayer); break; case RenderLayerEnum.Menu: UnsubscribeToList(sender, MenuLayer); break; case RenderLayerEnum.Top: UnsubscribeToList(sender, TopLayer); break; default: break; } }
private void UnsubscribeToList(PrototypeComponents.IP_RenderComponent sender, List <PrototypeComponents.IP_RenderComponent> bucket) { if (bucket.Contains(sender)) { bucket.Remove(sender); } }
public void P_RenderSubscribe(PrototypeComponents.IP_RenderComponent sender, RenderLayerEnum renderlayerenum) { switch (renderlayerenum) { case RenderLayerEnum.Background: SubscribeToList(sender, BackgroundLayer, _BackgroundDFlag); break; case RenderLayerEnum.Map: SubscribeToList(sender, MapLayer, _MapDFlag); break; case RenderLayerEnum.Sprite: SubscribeToList(sender, SpriteLayer, _SpriteDFlag); break; case RenderLayerEnum.Effects: SubscribeToList(sender, EffectLayer, _EffectDFlag); break; case RenderLayerEnum.Menu: SubscribeToList(sender, MenuLayer, _MenuDFlag); break; case RenderLayerEnum.Top: SubscribeToList(sender, TopLayer, _TopDFlag); break; default: break; } }
private void SubscribeToList(PrototypeComponents.IP_RenderComponent sender, List <PrototypeComponents.IP_RenderComponent> bucket, bool dflag) { if (!bucket.Contains(sender)) { bucket.Add(sender); dflag = true; } }