public static ModuleNotification ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ModuleNotification>(bs, 0, -1)); }
public static GetChannelIdResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GetChannelIdResponse>(bs, 0, -1)); }
public static ServerState ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ServerState>(bs, 0, -1)); }
public static AcceptInvitationResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <AcceptInvitationResponse>(bs, 0, -1)); }
public static GetGameStatsResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GetGameStatsResponse>(bs, 0, -1)); }
public static ProcessId ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ProcessId>(bs, 0, -1)); }
public static ModuleLoadRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ModuleLoadRequest>(bs, 0, -1)); }
public static AccountStateNotification ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <AccountStateNotification>(bs, 0, -1)); }
public static ChallengePickedRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ChallengePickedRequest>(bs, 0, -1)); }
public static JoinGameRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <JoinGameRequest>(bs, 0, -1)); }
public static UnsubscribeRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <UnsubscribeRequest>(bs, 0, -1)); }
public static GameSessionUpdateInfo ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GameSessionUpdateInfo>(bs, 0, -1)); }
public static SendChallengeToUserResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <SendChallengeToUserResponse>(bs, 0, -1)); }
public static GameAccountOfflineNotification ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GameAccountOfflineNotification>(bs, 0, -1)); }
public static GetWalletListResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GetWalletListResponse>(bs, 0, -1)); }
public static SendMessageNotification ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <SendMessageNotification>(bs, 0, -1)); }
public static ClientResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ClientResponse>(bs, 0, -1)); }
public static DisconnectRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <DisconnectRequest>(bs, 0, -1)); }
public static IsIgrAddressRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <IsIgrAddressRequest>(bs, 0, -1)); }
public static MemModuleLoadResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <MemModuleLoadResponse>(bs, 0, -1)); }
public static BoundService ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <BoundService>(bs, 0, -1)); }
public static SetRolesRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <SetRolesRequest>(bs, 0, -1)); }
public static LogonResult ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <LogonResult>(bs, 0, -1)); }
public static CredentialUpdateResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <CredentialUpdateResponse>(bs, 0, -1)); }
public static GetAccountStateResponse ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <GetAccountStateResponse>(bs, 0, -1)); }
public static ChannelCount ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <ChannelCount>(bs, 0, -1)); }
public static Friend ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <Friend>(bs, 0, -1)); }
public static UpdateChannelCountRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <UpdateChannelCountRequest>(bs, 0, -1)); }
public static NORESPONSE ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <NORESPONSE>(bs, 0, -1)); }
public static LogonUpdateRequest ParseFrom(byte[] bs) { return(ProtobufUtil.ParseFrom <LogonUpdateRequest>(bs, 0, -1)); }