예제 #1
0
 public Defend()
 {
     this.BaseDefenseValue = 5;
     this.SetCommonCardAttributes("Defend", Rarity.BASIC, TargetType.ALLY, CardType.SkillCard, 1, protoGameSprite: ProtoGameSprite.FromGameIcon("Sprites/shield-reflect"));
 }
예제 #2
0
 public IneptShot()
 {
     ProtoSprite = ProtoGameSprite.RookieIcon("police-target");
     SoldierClassCardPools.Add(typeof(RookieClass));
     SetCommonCardAttributes("Inept Shot", Rarity.BASIC, TargetType.ENEMY, CardType.AttackCard, baseEnergyCost: 1, protoGameSprite: ProtoGameSprite.FromGameIcon("Sprites/bowman-sad"));
     BaseDamage = 4;
 }
예제 #3
0
 public Gunfire()
 {
     BaseDamage = 6;
     this.SetCommonCardAttributes("Gunfire", Rarity.BASIC, TargetType.ENEMY, CardType.AttackCard, 1, protoGameSprite: ProtoGameSprite.FromGameIcon("Sprites/sword-wound"));
 }