예제 #1
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Code);
            writer.Write(2, Level);
            return(writer.GetProtoBufferBytes());
        }
예제 #2
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, MajorLevelId);
            writer.Write(2, SubLevelId);
            return(writer.GetProtoBufferBytes());
        }
예제 #3
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, EquipCode);
            writer.Write(2, IntroContent);
            return(writer.GetProtoBufferBytes());
        }
예제 #4
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, RivalInfo);
            writer.Write(2, StartSeconds);
            return(writer.GetProtoBufferBytes());
        }
예제 #5
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, VegetableCode);
            writer.Write(2, NewUpgradeLimit);
            return(writer.GetProtoBufferBytes());
        }
예제 #6
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Count);
            writer.Write(2, NextNeedTime);
            return(writer.GetProtoBufferBytes());
        }
예제 #7
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, SkillCode);
            writer.Write(2, PhysicalDamage);
            return(writer.GetProtoBufferBytes());
        }
예제 #8
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, CharacterCode);
            writer.Write(2, Result);
            return(writer.GetProtoBufferBytes());
        }
예제 #9
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, OutTradeNo);
            writer.Write(2, Result);
            return(writer.GetProtoBufferBytes());
        }
예제 #10
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Result);
            writer.Write(2, VegetableCode);
            return(writer.GetProtoBufferBytes());
        }
예제 #11
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, CurrentVegetable);
            writer.Write(2, CurrentUser);
            return(writer.GetProtoBufferBytes());
        }
예제 #12
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, CurrentUser);
            writer.Write(2, NewCharacter);
            return(writer.GetProtoBufferBytes());
        }
예제 #13
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, DeviceUid);
            writer.Write(2, ClientInfo);
            return(writer.GetProtoBufferBytes());
        }
예제 #14
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Type);
            writer.Write(2, Content);
            return(writer.GetProtoBufferBytes());
        }
예제 #15
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, UserId);
            writer.Write(2, Character);
            writer.Write(3, Nickname);
            return(writer.GetProtoBufferBytes());
        }
예제 #16
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, ChallengeId);
            writer.Write(2, IsWin);
            writer.Write(3, MyDefenseData);
            return(writer.GetProtoBufferBytes());
        }
예제 #17
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, AppId);
            writer.Write(2, ChannelId);
            writer.Write(3, UserId);
            return(writer.GetProtoBufferBytes());
        }
예제 #18
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, CharacterCode);
            writer.Write(2, Description);
            writer.Write(3, TalentIntro);
            return(writer.GetProtoBufferBytes());
        }
예제 #19
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, RechargeName);
            writer.Write(2, Count);
            writer.Write(3, Result);
            return(writer.GetProtoBufferBytes());
        }
예제 #20
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, CharacterCode);
            writer.Write(2, EquipCode);
            writer.Write(3, UseOrNot);
            return(writer.GetProtoBufferBytes());
        }
예제 #21
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Hash);
            writer.Write(2, HeartMaxLimit);
            writer.Write(3, HeartRecoverTime);
            return(writer.GetProtoBufferBytes());
        }
예제 #22
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, ClientVersion);
            writer.Write(2, SaleChannel);
            writer.Write(3, Os);
            return(writer.GetProtoBufferBytes());
        }
예제 #23
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Name);
            writer.Write(2, Count);
            writer.Write(3, User);
            return(writer.GetProtoBufferBytes());
        }
예제 #24
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Uid);
            writer.Write(2, AccessToken);
            writer.Write(3, ExpireTime);
            return(writer.GetProtoBufferBytes());
        }
예제 #25
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, MyHealth);
            writer.Write(2, RivalHealth);
            writer.Write(3, RivalEnergy);
            return(writer.GetProtoBufferBytes());
        }
예제 #26
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, Nickname);
            writer.Write(2, Character);
            writer.Write(3, RoundInitHealth);
            writer.Write(4, AttackAdd);
            return(writer.GetProtoBufferBytes());
        }
예제 #27
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, MajorLevelId);
            writer.Write(2, SubLevelId);
            writer.Write(3, CurrentStar);
            writer.Write(4, Unlocked);
            return(writer.GetProtoBufferBytes());
        }
예제 #28
0
        public byte[] GetProtoBufferBytes()
        {
            CheckRequiredFields();
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, (int)AFooEnum);
            writer.Write(2, Foo);
            writer.Write(3, ValueList);
            return(writer.GetProtoBufferBytes());
        }
예제 #29
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, TimeDelta);
            writer.Write(2, SkillCode);
            writer.Write(3, SkillLevel);
            writer.Write(4, PhysicalDamage);
            return(writer.GetProtoBufferBytes());
        }
예제 #30
0
        public byte[] GetProtoBufferBytes()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1, FromLevel);
            writer.Write(2, ToLevel);
            writer.Write(3, FromCapacity);
            writer.Write(4, ToCapacity);
            return(writer.GetProtoBufferBytes());
        }
예제 #31
0
        public void Test()
        {
            ProtoBufferWriter writer = new ProtoBufferWriter();

            writer.Write(1,1);

            writer.Write(2,1);

            writer.Write(2,2);

            writer.Write(3,"sunaijing");

            byte[] data = writer.GetProtoBufferBytes();

            ProtoBufferReader reader = new ProtoBufferReader(data);

            Assert.AreEqual(4,reader.ProtoBufferObjs.Count);
        }