public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Code); writer.Write(2, Level); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, MajorLevelId); writer.Write(2, SubLevelId); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, EquipCode); writer.Write(2, IntroContent); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, RivalInfo); writer.Write(2, StartSeconds); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, VegetableCode); writer.Write(2, NewUpgradeLimit); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Count); writer.Write(2, NextNeedTime); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, SkillCode); writer.Write(2, PhysicalDamage); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, CharacterCode); writer.Write(2, Result); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, OutTradeNo); writer.Write(2, Result); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Result); writer.Write(2, VegetableCode); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, CurrentVegetable); writer.Write(2, CurrentUser); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, CurrentUser); writer.Write(2, NewCharacter); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, DeviceUid); writer.Write(2, ClientInfo); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Type); writer.Write(2, Content); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, UserId); writer.Write(2, Character); writer.Write(3, Nickname); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, ChallengeId); writer.Write(2, IsWin); writer.Write(3, MyDefenseData); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, AppId); writer.Write(2, ChannelId); writer.Write(3, UserId); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, CharacterCode); writer.Write(2, Description); writer.Write(3, TalentIntro); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, RechargeName); writer.Write(2, Count); writer.Write(3, Result); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, CharacterCode); writer.Write(2, EquipCode); writer.Write(3, UseOrNot); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Hash); writer.Write(2, HeartMaxLimit); writer.Write(3, HeartRecoverTime); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, ClientVersion); writer.Write(2, SaleChannel); writer.Write(3, Os); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Name); writer.Write(2, Count); writer.Write(3, User); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Uid); writer.Write(2, AccessToken); writer.Write(3, ExpireTime); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, MyHealth); writer.Write(2, RivalHealth); writer.Write(3, RivalEnergy); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, Nickname); writer.Write(2, Character); writer.Write(3, RoundInitHealth); writer.Write(4, AttackAdd); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, MajorLevelId); writer.Write(2, SubLevelId); writer.Write(3, CurrentStar); writer.Write(4, Unlocked); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { CheckRequiredFields(); ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, (int)AFooEnum); writer.Write(2, Foo); writer.Write(3, ValueList); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, TimeDelta); writer.Write(2, SkillCode); writer.Write(3, SkillLevel); writer.Write(4, PhysicalDamage); return(writer.GetProtoBufferBytes()); }
public byte[] GetProtoBufferBytes() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1, FromLevel); writer.Write(2, ToLevel); writer.Write(3, FromCapacity); writer.Write(4, ToCapacity); return(writer.GetProtoBufferBytes()); }
public void Test() { ProtoBufferWriter writer = new ProtoBufferWriter(); writer.Write(1,1); writer.Write(2,1); writer.Write(2,2); writer.Write(3,"sunaijing"); byte[] data = writer.GetProtoBufferBytes(); ProtoBufferReader reader = new ProtoBufferReader(data); Assert.AreEqual(4,reader.ProtoBufferObjs.Count); }