//! serializes the entity to/from a PropertyStream public override void Serialize(PropertyStream stream) { base.Serialize(stream); m_bEnabled = stream.Serialize<bool>("Enabled"); m_bVisible = stream.Serialize<bool>("Visible"); stream.SerializeReference("Visitor", m_VisitorRef); }
//! serializes the entity to/from a PropertyStream public override void Serialize(PropertyStream stream) { base.Serialize(stream); stream.SerializeReference("Material", MaterialRef); }