public SettingsMemoryRecOptionViewModel(SettingsMemoryRecOptionModel model) : base(model) { OverdubMode = new PropertyEnumRadioViewModel <RecOptionOverdubMode>(nameof(model.OverdubMode), PropertySet); RecordAction = new PropertyEnumRadioViewModel <RecOptionRecordAction>(nameof(model.RecordAction), PropertySet); RecordQuantize = new PropertyIntViewModel(nameof(model.RecordQuantize), PropertySet); }
public SettingsSystemUSBViewModel(SettingsSystemUSBModel model) : base(model) { Mode = new PropertyEnumRadioViewModel <USBMode>(nameof(model.Mode), PropertySet); AudioRouting = new PropertyEnumComboViewModel <USBAudioRouting>(nameof(model.AudioRouting), PropertySet, new EnumUSBAudioRoutingConverter()); InputLevel = new PropertyIntViewModel(nameof(model.InputLevel), PropertySet, new IntLevelConverter()); OutputLevel = new PropertyIntViewModel(nameof(model.OutputLevel), PropertySet, new IntLevelConverter()); }
public SettingsSystemInputOutputViewModel(SettingsSystemInputOutputModel model) : base(model) { InputNSThreshold = new PropertyIntViewModel(nameof(model.InputNSThreshold), PropertySet); LineOutLevel = new PropertyIntViewModel(nameof(model.LineOutLevel), PropertySet, new IntLevelConverter()); InputSource = new PropertyEnumRadioViewModel <IOInputSource>(nameof(model.InputSource), PropertySet); InputLineOut = new PropertyBoolViewModel(nameof(model.InputLineOut), PropertySet); OutputLevelSelection = new PropertyEnumRadioViewModel <IOOutputLevelSelection>(nameof(model.OutputLevelSelection), PropertySet); }
public FxPanViewModel(SettingsMemoryFxModel model) : base("Pan", model) { PanType = new PropertyEnumRadioViewModel <FxPanType>(nameof(model.PanType), PropertySet); PanRate = new PropertyMixedViewModel <FxRate>(nameof(model.PanRate), PropertySet, new EnumNoteConverter <FxRate>()); PanDepth = new PropertyIntViewModel(nameof(model.PanDepth), PropertySet); PanStepRate = new PropertyMixedViewModel <FxStepRate>(nameof(model.PanStepRate), PropertySet, new IntStepRateConverter(), new EnumNoteConverter <FxStepRate>()); PanPosition = new PropertyIntViewModel(nameof(model.PanPosition), PropertySet, new IntPanConverter()); }
public FxIsolatorViewModel(SettingsMemoryFxModel model) : base("Isolator", model) { IsolatorBand = new PropertyEnumRadioViewModel <FxIsolatorBand>(nameof(model.IsolatorBand), PropertySet); IsolatorRate = new PropertyMixedViewModel <FxRate>(nameof(model.IsolatorRate), PropertySet, new EnumNoteConverter <FxRate>()); IsolatorDepth = new PropertyIntViewModel(nameof(model.IsolatorDepth), PropertySet); IsolatorStepRate = new PropertyMixedViewModel <FxStepRate>(nameof(model.IsolatorStepRate), PropertySet, new IntStepRateConverter(), new EnumNoteConverter <FxStepRate>()); IsolatorLevel = new PropertyIntViewModel(nameof(model.IsolatorLevel), PropertySet); }
public SettingsMemoryMasterViewModel(SettingsMemoryMasterModel model) : base(model) { Level = new PropertyIntViewModel(nameof(model.Level), PropertySet, new IntLevelConverter()); Tempo = new PropertyFloatViewModel(nameof(model.Tempo), PropertySet, new FloatTempoConverter()); Compressor = new PropertyIntViewModel(nameof(model.Compressor), PropertySet, new IntDbConverter()); Reverb = new PropertyIntViewModel(nameof(model.Reverb), PropertySet); PhonesOut = new PropertyEnumRadioViewModel <MasterPhonesOut>(nameof(model.PhonesOut), PropertySet); PhonesOutTracks = new PropertyBitwiseViewModel <TrackBitwise>(nameof(model.PhonesOutTracks), PropertySet, new TrackBitwiseToNumberConverter()); }
public FxFilterViewModel(SettingsMemoryFxModel model) : base("Filter", model) { FilterType = new PropertyEnumRadioViewModel <FxFilterType>(nameof(model.FilterType), PropertySet); FilterRate = new PropertyMixedViewModel <FxRate>(nameof(model.FilterRate), PropertySet, new EnumNoteConverter <FxRate>()); FilterDepth = new PropertyIntViewModel(nameof(model.FilterDepth), PropertySet); FilterResonance = new PropertyIntViewModel(nameof(model.FilterResonance), PropertySet); FilterCutoff = new PropertyIntViewModel(nameof(model.FilterCutoff), PropertySet); FilterStepRate = new PropertyMixedViewModel <FxStepRate>(nameof(model.FilterStepRate), PropertySet, new IntStepRateConverter(), new EnumNoteConverter <FxStepRate>()); }
public SettingsSystemMIDIViewModel(SettingsSystemMIDIModel model) : base(model) { RxChannel = new PropertyIntViewModel(nameof(model.RxChannel), PropertySet, new IntChannelConverter()); Omni = new PropertyBoolViewModel(nameof(model.Omni), PropertySet); TxChannel = new PropertyMixedViewModel <MIDITxChannel>(nameof(model.TxChannel), PropertySet, new IntChannelConverter()); Sync = new PropertyEnumRadioViewModel <MIDISync>(nameof(model.Sync), PropertySet); SyncSource = new PropertyEnumRadioViewModel <MIDISyncSource>(nameof(model.SyncSource), PropertySet); PCOut = new PropertyBoolViewModel(nameof(model.PCOut), PropertySet); }
public SettingsMemoryPlayOptionViewModel(SettingsMemoryPlayOptionModel model) : base(model) { SinglePlayChange = new PropertyEnumRadioViewModel <PlayOptionSinglePlayChange>(nameof(model.SinglePlayChange), PropertySet); LoopQuantize = new PropertyEnumRadioViewModel <PlayOptionLoopQuantize>(nameof(model.LoopQuantize), PropertySet); LoopMode = new PropertyEnumRadioViewModel <PlayOptionLoopMode>(nameof(model.LoopMode), PropertySet); LoopLength = new PropertyIntViewModel(nameof(model.LoopLength), PropertySet); AllStart = new PropertyBitwiseViewModel <TrackBitwise>(nameof(model.AllStart), PropertySet, new TrackBitwiseToNumberConverter()); AllStop = new PropertyBitwiseViewModel <TrackBitwise>(nameof(model.AllStop), PropertySet, new TrackBitwiseToNumberConverter()); FadeTime = new PropertyIntViewModel(nameof(model.FadeTime), PropertySet); TargetTrack = new PropertyEnumComboViewModel <Track>(nameof(model.TargetTrack), PropertySet); }
public SettingsMemoryRhythmViewModel(SettingsMemoryRhythmModel model) : base(model) { Enabled = new PropertyBoolViewModel(nameof(model.Enabled), PropertySet); Level = new PropertyIntViewModel(nameof(model.Level), PropertySet, new IntLevelConverter()); Pattern = new PropertyEnumComboViewModel <RhythmPattern>(nameof(model.Pattern), PropertySet, new EnumRhythmPatternConverter()); Beat = new PropertyEnumComboViewModel <RhythmBeat>(nameof(model.Beat), PropertySet, new EnumTimeSignatureConverter <RhythmBeat>()); LineOut = new PropertyBoolViewModel(nameof(model.LineOut), PropertySet); RecCount = new PropertyEnumRadioViewModel <RhythmRecCount>(nameof(model.RecCount), PropertySet); PlayCount = new PropertyEnumRadioViewModel <RhythmPlayCount>(nameof(model.PlayCount), PropertySet); StopMode = new PropertyEnumRadioViewModel <RhythmStopMode>(nameof(model.StopMode), PropertySet); }
public SettingsMemoryAssignViewModel(int assignNumber, SettingsMemoryAssignModel model) : base(model) { AssignNumber = assignNumber; Enabled = new PropertyBoolViewModel(nameof(model.Enabled), PropertySet); Source = new PropertyEnumComboViewModel <AssignSource>(nameof(model.Source), PropertySet); SourceMode = new PropertyEnumRadioViewModel <AssignSourceMode>(nameof(model.SourceMode), PropertySet); Target = new PropertyEnumComboViewModel <AssignTarget>(nameof(model.Target), PropertySet); TargetMin = new PropertyIntViewModel(nameof(model.TargetMin), PropertySet, new IntTargetConverter()); TargetMax = new PropertyIntViewModel(nameof(model.TargetMax), PropertySet, new IntTargetConverter()); }
public SettingsSystemSetupViewModel(SettingsSystemSetupModel model) : base(model) { SelectedMemory = new PropertyIntViewModel(nameof(model.SelectedMemory), PropertySet, new IntMemoryNumberConverter()); LcdContrast = new PropertyIntViewModel(nameof(model.LcdContrast), PropertySet); PhantomPower = new PropertyBoolViewModel(nameof(model.PhantomPower), PropertySet); DisplayMode = new PropertyEnumComboViewModel <SetupDisplayMode>(nameof(model.DisplayMode), PropertySet); IndicatorMode = new PropertyEnumComboViewModel <SetupIndicatorMode>(nameof(model.IndicatorMode), PropertySet); AutoOff = new PropertyBoolViewModel(nameof(model.AutoOff), PropertySet); AllClear = new PropertyBoolViewModel(nameof(model.AllClear), PropertySet); QuickClear = new PropertyBoolViewModel(nameof(model.QuickClear), PropertySet); KnobMode = new PropertyEnumRadioViewModel <SetupKnobMode>(nameof(model.KnobMode), PropertySet); }
public SettingsMemoryTrackFxViewModel(SettingsMemoryTrackFxModel model) : base(model) { Mode = new PropertyEnumRadioViewModel <FxMode>(nameof(model.Mode), PropertySet); SingleEnabledFxSlot = new PropertyEnumRadioViewModel <FxSlotOrNone>(nameof(model.SingleEnabledFxSlot), PropertySet); SelectedFxSlot = new PropertyEnumRadioViewModel <FxSlot>(nameof(model.SelectedFxSlot), PropertySet); SelectedSingleFxA = new PropertyEnumComboViewModel <SingleTrackFx>(nameof(model.SelectedSingleFxA), PropertySet); SelectedSingleFxB = new PropertyEnumComboViewModel <SingleTrackFx>(nameof(model.SelectedSingleFxB), PropertySet); SelectedSingleFxC = new PropertyEnumComboViewModel <SingleTrackFx>(nameof(model.SelectedSingleFxC), PropertySet); MultiEnabledFxSlot = new PropertyBitwiseViewModel <FxSlotBitwise>(nameof(model.MultiEnabledFxSlot), PropertySet, new FxSlotBitwiseToLetterConverter()); SelectedMultiFxA = new PropertyEnumComboViewModel <MultiTrackFxA>(nameof(model.SelectedMultiFxA), PropertySet); SelectedMultiFxB = new PropertyEnumComboViewModel <MultiTrackFxB>(nameof(model.SelectedMultiFxB), PropertySet); SelectedMultiFxC = new PropertyEnumComboViewModel <MultiTrackFxC>(nameof(model.SelectedMultiFxC), PropertySet); }
public SettingsMemoryTrackViewModel(int trackNumber, SettingsMemoryTrackModel model) : base(model) { TrackNumber = trackNumber; Reverse = new PropertyBoolViewModel(nameof(model.Reverse), PropertySet); PlayLevel = new PropertyIntViewModel(nameof(model.PlayLevel), PropertySet, new IntLevelConverter()); Pan = new PropertyIntViewModel(nameof(model.Pan), PropertySet, new IntPanConverter()); OneShot = new PropertyBoolViewModel(nameof(model.OneShot), PropertySet); TrackFx = new PropertyBoolViewModel(nameof(model.TrackFx), PropertySet); PlayMode = new PropertyEnumRadioViewModel <TrackPlayMode>(nameof(model.PlayMode), PropertySet); StartMode = new PropertyEnumRadioViewModel <TrackStartMode>(nameof(model.StartMode), PropertySet); StopMode = new PropertyEnumRadioViewModel <TrackStopMode>(nameof(model.StopMode), PropertySet); MeasureMode = new PropertyEnumRadioViewModel <TrackMeasureMode>(nameof(model.MeasureMode), PropertySet); MeasureLength = new PropertyIntViewModel(nameof(model.MeasureLength), PropertySet); MeasureBeat = new PropertyEnumComboViewModel <TrackMeasureBeat>(nameof(model.MeasureBeat), PropertySet, new EnumNoteConverter <TrackMeasureBeat>()); LoopSync = new PropertyBoolViewModel(nameof(model.LoopSync), PropertySet); TempoSync = new PropertyBoolViewModel(nameof(model.TempoSync), PropertySet); RecordedTempo = new PropertyFloatViewModel(nameof(model.RecordedTempo), PropertySet, new FloatTempoConverter()); WavStatus = new PropertyBoolViewModel(nameof(model.WavStatus), PropertySet); WavLength = new PropertyIntViewModel(nameof(model.WavLength), PropertySet); }
public FxBeatRepeatViewModel(SettingsMemoryBeatFxModel model) : base("Beat Repeat", model) { BeatRepeatType = new PropertyEnumRadioViewModel <FxBeatRepeatType>(nameof(model.BeatRepeatType), PropertySet); BeatRepeatLength = new PropertyEnumComboViewModel <FxBeatRepeatLength>(nameof(model.BeatRepeatLength), PropertySet, new EnumNoteConverter <FxBeatRepeatLength>()); }
public FxOctaveViewModel(SettingsMemoryFxModel model) : base("Octave", model) { OctaveMode = new PropertyEnumRadioViewModel <FxOctaveMode>(nameof(model.OctaveMode), PropertySet, new EnumOctaveModeConverter()); OctaveLevel = new PropertyIntViewModel(nameof(model.OctaveLevel), PropertySet); }