public NPC() { _screen = new ProjectX_V3_Game.Core.Screen(this); _baseentity = new BaseEntity(this); _maxhp = 0; _maxmp = 0; }
public Monster() { _screen = new ProjectX_V3_Game.Core.Screen(this); _baseentity = new BaseEntity(this); }
public Sob(NPC associatedNPC) { this.associatedNPC = associatedNPC; _baseentity = new BaseEntity(this); _screen = new ProjectX_V3_Game.Core.Screen(this); }
/// <summary> /// Creates a new instance of GroundItem. /// </summary> /// <param name="item">The actual item info.</param> public GroundItem(ItemInfo item) { this.item = item; _screen = new ProjectX_V3_Game.Core.Screen(this); }