void engine_ProjectPostBuild(BuildEngine engine, ProjectPostBuildEventArgs args) { if (args.BuildFailed) { args.Cancel = true; } }
void ProjectPostBuild(BuildEngine engine, ProjectPostBuildEventArgs args) { Project proj = args.Project.MsProject; if (proj.IsDirty) { Log.Write(_warningLevel, "Project modified: {0}", proj.FullFileName); proj.Save(proj.FullFileName); } }