private void OnPrefabLinkShowPressed() { GameObject[] values = this.GetValue().Cast <GameObject>().Where(o => o.PrefabLink != null).ToArray(); Duality.Resources.PrefabLink link = values.First().PrefabLink; ProjectFolderView view = EditorBasePlugin.Instance.RequestProjectView(); view.FlashNode(view.NodeFromPath(link.Prefab.Path)); System.Media.SystemSounds.Beep.Play(); }
public override void ShowReferencedContent() { if (string.IsNullOrEmpty(this.contentPath)) { return; } ProjectFolderView view = EditorBasePlugin.Instance.RequestProjectView(); view.FlashNode(view.NodeFromPath(this.contentPath)); System.Media.SystemSounds.Beep.Play(); }