/// <summary> /// Starts facebook login. /// </summary> /// <param name="OnLoginCompleted">Login completed callback.</param> public void LoginWithFacebook(ProjectDelegates.SimpleCallback OnLoginCompleted) { this.OnLoginCompleted = OnLoginCompleted; facebookManager.Initialize(OnFacebookLoginCompleted); //this.OnFacebookLoginCompleted("CAAKVX8jV8zcBACCXCuUF8zsOCZApmCKnqtbpubD0cPIYoasjgtizxF6DmAgDkZBxCpPnfZCgyAPpGob2OkdinoOZCPy35nm1AJ3F3gET9kwS9850iKkwzNhZCARvytWYLTQfvl1Uqe02ANJVy5tPT2jlCmrmXCfi0nW2wWM18aPy58T4TmPkTPXUhJhOgrBUY9xW2e88lNW9Vs3aSBWEewru83KlhkYUZD", "Igor Pereira"); }
/// <summary> /// Updates Callback to handle start game. /// </summary> /// <param name="OnStartGame">Callback.</param> public void SetOnStartGame(ProjectDelegates.SimpleCallback OnStartGame) { this.OnStartGame = OnStartGame; }
/// <summary> /// Updates callback to handle timer stop. /// </summary> /// <param name="OnTimerStop">Callback.</param> public void SetOnTimerStop(ProjectDelegates.SimpleCallback OnTimerStop) { this.OnTimerStop = OnTimerStop; }
/// <summary> /// Updates Callback to handle timer start. /// </summary> /// <param name="OnTimerStarted">Callback.</param> public void SetOnTimerStarted(ProjectDelegates.SimpleCallback OnTimerStarted) { this.OnTimerStarted = OnTimerStarted; }