/// <summary> /// File-in and process the actions contained in the node. /// </summary> /// <param name="processor">Interchange format processor responsible for the processing context.</param> /// <param name="parseErrorSink">Error sink for reporting parse errors.</param> /// <param name="sourceCodeService">Source code service that can convert tokens to source code span and reports issues.</param> /// <returns>Return an interchange unit node for annotation, usually just self.</returns> public override InterchangeUnitNode FileIn(InterchangeFormatProcessor processor, IParseErrorSink parseErrorSink, ISourceCodeReferenceService sourceCodeService) { if (processor == null) { throw new ArgumentNullException("processor"); } if (parseErrorSink == null) { throw new ArgumentNullException("parseErrorSink"); } if (sourceCodeService == null) { throw new ArgumentNullException("sourceCodeService"); } // <programInitialization> ::= ’Global’ ’initializer’ <elementSeparator> // <programInitializer> <elementSeparator> // <programInitializer> ::= <initializer definition> ISourceCodeReferenceService methodSourceCodeService; InitializerNode initializer = processor.ParseInitializer(out methodSourceCodeService); if (initializer == null) { return(this); // Processor/Parser should have reported errors } if (!initializer.Accept(IronSmalltalk.Compiler.Visiting.ParseTreeValidatingVisitor.Current)) { // We expect the parser to have reported the errors. Just in case, we do it once more to the installer. // Bad practice here is to use the 'processor.SourcePosition', but we don't have anything better :-/ if (processor.ErrorSink != null) { processor.ErrorSink.AddInterchangeError(processor.SourcePosition, processor.SourcePosition, "Invalid initializer source code."); } return(this); } RuntimeProgramInitializerFactory factory = new RuntimeProgramInitializerFactory(initializer, methodSourceCodeService); ProgramInitializer definition = new ProgramInitializer(sourceCodeService, methodSourceCodeService, factory); this.Definfition = definition; // This may fail, but we don't care. If failed, it reported the error through its error sink. processor.FileInProcessor.FileInProgramInitializer(definition); return(this); }
public bool ValidateProgramInitializer(ProgramInitializer definition, IDefinitionInstallerContext installer, ICodeValidationErrorSink errorSink) { return(((RuntimeProgramInitializer)this.CreateInitializer(definition, installer)).Validate(installer.NameScope, this.GetErrorSink(errorSink))); }
bool IInterchangeFileInProcessor.FileInProgramInitializer(ProgramInitializer initializer) { this.AddProgramInitializer(initializer); return(true); }
static void Main(string[] args) { var pi = new ProgramInitializer(new DefaultProgramActions()); pi.Go(args); }
/// <summary> /// Add a program initializer definition to the installation context. /// </summary> /// <param name="initializer">Definition of the initializer to be added.</param> public void AddProgramInitializer(ProgramInitializer initializer) { this._initializers.Add(initializer); }